![Heureux :D](./images/smilies/icon_e_biggrin.gif)
![Heureux :D](./images/smilies/icon_e_biggrin.gif)
![Heureux :D](./images/smilies/icon_e_biggrin.gif)
Elle est un peu perso mais je suis assez content du résultat !.. je vais commencer à la mettre en jeu ou la texturer d'abord ça dépendra de ma motiv
![Roule des yeux :roll:](./images/smilies/icon_rolleyes.gif)
![M. Vert :mrgreen:](./images/smilies/icon_mrgreen.gif)
Code : Tout sélectionner
File error:
Failed to read past end of stream.
at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0
at System.IO.BinaryReader.Read7BitEncodedInt () [0x00000] in <filename unknown>:0
at System.IO.BinaryReader.ReadString () [0x00000] in <filename unknown>:0
at PartReader.ReadTextures (System.IO.BinaryReader br, UnityEngine.GameObject o) [0x00000] in <filename unknown>:0
at PartReader.ReadChild (System.IO.BinaryReader br, UnityEngine.Transform parent) [0x00000] in <filename unknown>:0
at PartReader.Read (.UrlFile file) [0x00000] in <filename unknown>:0
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
Model load error in 'C:\Users\Doudou\Desktop\KSP_Modding_1.1.2\GameData\Tumbler_Neo_Wayne\Bloc_Propulsion.mu'
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