Un problème de Newbie?

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vinnybobo
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Un problème de Newbie?

Message par vinnybobo » 10 juillet 2014, 22:01

Salut à tous je suis vinnybobo!

j'ai récemment découvert KSP par le bais des videos de Fanta et me suis très vite intéressé au jeu et à sa communauté francophone (je l'ai acheté 2 jours après sa première video sur le site officel de KSP). après avoir téléchargé la dernière version après mon achat (la 0.23 il me semble) et avoir lancé mon aventure spatiale je me suis rendu compte de plusieurs disfonctionnements assez gênnants dans ma version de KSP, je m'explique:
-le jeu après quelques vols normaux et quelques crashs de Jeb sur Kerbin (classique du débutant :) ) se met à lagger à mort (6 FPS quand j'ai du bol) généralement dans le spaceplane hangar avant de carrément me faire disparaître certains éléments de mon véhicule voir même parfois le hangar complet! (je vois l'herbe du KSC et le ciel à la place du hangar).
le jeu ne tarde généralement pas à crasher suite aux-dits problèmes...
-les Ruggedized Vehicular Wheel restent à demi enfoncées dans le sol lorsque je test des rovers reposant sur ces dernières.
-mon jeu crash également lorsque je tente de me poser dans les biomes toundra près du pole nord de Kerbin.
-KSP crash également lors du "recover vessel" à peu près une deux fois sur trois...
-je crash parfois en plein milieu des vols (terrestres et spatiaux) pour des raisons qui me sont obscures...

je tiens aussi à préciser que j'ai une config potable (intel core i5 et 4GB de RAM) donc je ne pense pas que cela vienne de là (après je n'ai pas la science infuse :roll: )

j'en suis à un stade où je redoute de cliquer sur l'icône bureau tellement le jeu m'as fait rager de ces incessants crashs, j'ai bien cherché sur le web français et anglophone mais rien ne correspond à mon problème... :?

je vous remercie dès à présent d'avoir lu et vous laisse mon Skype pour les vétérans d'entres vous pouvant se permettre de m'accorder un peu de leur précieux temps (chercher Vinnybobo)

sur ceux je vous souhaite de bons décollages et que les vents solaires (ou plutot Kerbolaires) vous soient favorables! ;)

vinnybobo, newbie obstiné
" -Quelle taille tu fais soldat?!
-Chef! 1m85, chef!
-1m85?! J'ai jamais vu un tas d'm*rde aussi grand!"

le sergent-instructeur, Fullmetal Jacket

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Balthyx
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Re: Un problème de Newbie?

Message par Balthyx » 10 juillet 2014, 23:33

Wow :shock: , t'a pris le dlc "kraken" avec ton jeu ou quoi ?

T'a essayer la réinstallation ?
Pas de mod ?
Pilotes graphiques à jours ?
Quel Os ?

Oh ! Et bienvenue ! ;)
Mendeleïev ! Au tableau !

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vinnybobo
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Re: Un problème de Newbie?

Message par vinnybobo » 11 juillet 2014, 00:07

yep! et merci pour l'acceuil! :D

nop 0 mods, réinstal tentée 4 fois et pilotes graphiques à jours (enfin ils l'étaient la dernière fois que j'y tenté...)...je comprends pas... :(

sinon je suis sous Windows 7 édition Familiale en 32bits...

je désespère, c'est pourquoi je me suis tourné vers la com ded vétérans francophones que vous êtes ;)
" -Quelle taille tu fais soldat?!
-Chef! 1m85, chef!
-1m85?! J'ai jamais vu un tas d'm*rde aussi grand!"

le sergent-instructeur, Fullmetal Jacket

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Dakitess
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Re: Un problème de Newbie?

Message par Dakitess » 11 juillet 2014, 07:23

Et bah putain !!

Jamais entendu Autant de pb :s

Bienvenu, je vois pas quel pourrait être la solution...
https://t.me/pump_upp

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Balthyx
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Re: Un problème de Newbie?

Message par Balthyx » 11 juillet 2014, 07:32

Quoi comme carte graphique ?
PC tour ou portable ?
T'aurais pas activé l'option 'fallback part shaders' ? ( à désactiver dans les options graphiques )

:shock:

Regarde le gestionnaire des taches de windows pendant le jeu et regarde si t'a pas un dépassement mémoire. :ugeek:
Mendeleïev ! Au tableau !

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vinnybobo
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Re: Un problème de Newbie?

Message par vinnybobo » 11 juillet 2014, 11:32

Salut Dakitess et merci pour ton accueil! :)

Balthyx :
carte graphique Intel HD Graphics 4000
je suis sur un pc portable (qui ironiquement a une meilleure config que ma tour) :|
l'option graphique IG est sur false
sinon apparemment il me prend pas loin de 1,3Go sur le menu principal du jeu mais ma mémoire physique est plafonnée à 2,95Go! :shock:
peut-être que le jeu prend tout simplement trop lors de certaines phases mais ma mémoire physique n'est-elle pas plus grande? n'est-ce pas la même que la RAM? (désolé d'être aussi noob, je dis sans doute des conneries mais j'aime bien apprendre quitte à passer pour le dernier des demeurés) :?:

merci de votre attention à mon égard et de votre détermination à vouloir m'aider! ;)

vinnybobo, kerbonaute ayant eu son brevet de pilote dans une pochette surprise
" -Quelle taille tu fais soldat?!
-Chef! 1m85, chef!
-1m85?! J'ai jamais vu un tas d'm*rde aussi grand!"

le sergent-instructeur, Fullmetal Jacket

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Nemecle
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Re: Un problème de Newbie?

Message par Nemecle » 11 juillet 2014, 13:22

Bienvenue à toi :)
c'est pas normal d'avoir autant de bugs, même dans KSP : soit ça vient des spec' de ton PC (au sens large, donc toute la configuration du système d'exploitation)soit du jeu et dans ce cas faut soit le reconfigurer soit le réinstaller
"I hope that a day, the sky would turn dark enough to let me find this glimpse of hope... that pale blue dot"

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Balthyx
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Re: Un problème de Newbie?

Message par Balthyx » 11 juillet 2014, 14:39

vinnybobo a écrit :carte graphique Intel HD Graphics 4000
:lol: Tu n'a pas de carte graphique, juste un chipset intel pas forcement puissant, t'a pas un logo nVidia ou Amd sur ton pc ?
vinnybobo a écrit :inon apparemment il me prend pas loin de 1,3Go sur le menu principal du jeu mais ma mémoire physique est plafonnée à 2,95Go!
peut-être que le jeu prend tout simplement trop lors de certaines phases mais ma mémoire physique n'est-elle pas plus grande? n'est-ce pas la même que la RAM? (désolé d'être aussi noob, je dis sans doute des conneries mais j'aime bien apprendre quitte à passer pour le dernier des demeurés)
Si si, la mémoire physique c'est la ram.
Ton windows est en 32 bits, du coup il supporte pas tes 4go de ram, mais ça c'est pas vraiment grave.
En gros windows considère que t'a que 3.6Go de ram ( à peu près ).

Bref pour ton jeu je penche pour un dépassement mémoire. :roll:
Vas dans le dossier d'installation de ton jeu et cherche le fichier "crash.log" J'aurais pu y penser avant. :oops:
Et copie colle son contenue dans un spoiler.
Mendeleïev ! Au tableau !

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vinnybobo
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Re: Un problème de Newbie?

Message par vinnybobo » 13 juillet 2014, 01:19

Nop, tu as raison, je n'ai bel et bien pas de carte graphique (veuillez m'excuser mais c'est un pc que j'ai eu gratos y'a pas très longtemps et je ne sais donc pas grand chose dessus (mais bon toujours mieux que ma vieille tour à vapeur ayant gagnée depuis longtemps le surnom d'ordinosaure! :lol: ).

pour les logs chez moi les crash sont répertoriés en dossiers distincts nommés de la date du crash et d'un numéro dont je ne connait la signification (exemple: 2014-05-23_195748 ) ces dossiers contiennent chacun deux fichiers texte nommés "error" et "output_log" ainsi qu'un fichier DMP nommé "crash.dmp" et un report.
sachant que j'ai plus d'une cinquantaine de crashs à mon actif, vous faire parvenir les logs va me prendre un moment...

je met quand même un échantillon du "error":
PRIME_BBCODE_SPOILER_SHOW PRIME_BBCODE_SPOILER:
Unity Player [version: Unity 4.3.3f1_c8ca9b6b9936]

mono.dll caused an Access Violation (0xc0000005)
in module mono.dll at 001b:10118d2a.

Error occurred at 2014-05-23_214636.
E:\Kerbal Space Program\KSP.exe, run by phoenix2.
89% memory in use.
2955 MB physical memory [323 MB free].
0 MB paging file [0 MB free].
2048 MB user address space [91 MB free].
Write to location 00100000 caused an access violation.

Context:
EDI: 0x00080000 ESI: 0x7c5d19f0 EAX: 0x00002000
EBX: 0x00000000 ECX: 0x00100000 EDX: 0x00000000
EIP: 0x10118d2a EBP: 0x001af5c0 SegCs: 0x0000001b
EFlags: 0x00210206 ESP: 0x001af59c SegSs: 0x00000023

Bytes at CS:EIP:
66 0f 7f 01 66 0f 7f 41 10 66 0f 7f 41 20 66 0f

Stack:
0x001af59c: 00000000 00100000 10004a73 00100000 ........sJ......
0x001af5ac: 00000000 00100000 00080000 00040000 ................
0x001af5bc: 7c5d19f0 001af5dc 101069fa 7c5d19f0 ..]|.....i....]|
0x001af5cc: 00080000 7c5d19f0 7c63a1a8 7c63a1a8 ......]|..c|..c|
0x001af5dc: 001af5ec 10106a4e 7c5d19f0 44011110 ....Nj....]|...D
0x001af5ec: 001af614 10106ce3 7c63a1a8 7c5d19f0 .....l....c|..]|
0x001af5fc: 0f800001 10106f02 001af690 7c63a1a8 .....o........c|
0x001af60c: 55d9d344 00000004 001af624 1010704c D..U....$...Lp..
0x001af61c: 44065840 7c63a1a8 001af638 10107081 @X.D..c|8....p..
0x001af62c: 7c63a1a8 7c5ca778 7c63a1a8 001af654 ..c|x.\|..c|T...
0x001af63c: 101072fe 7c63a1a8 7c5ca778 44065840 .r....c|x.\|@X.D
0x001af64c: 7c63a1a8 001af690 001af674 012a61ab ..c|....t....a*.
0x001af65c: 44065840 7c63a1a8 001af690 001af690 @X.D..c|........
0x001af66c: 00000000 00000072 001af758 012a6266 ....r...X...fb*.
0x001af67c: 68f362ac 012a6850 00000001 7fb68af0 .b.hPh*.........
0x001af68c: 01ad33c8 6c1b6e68 00000000 21710101 .3..hn.l......q!
0x001af69c: fffffffe 00000000 ffffffff 00000000 ................
0x001af6ac: 6905c8b8 00010000 0000523f 00003333 ...i....?R..33..
0x001af6bc: 00008000 6c172a00 00000000 0000004a .....*.l....J...
0x001af6cc: 00000000 00000000 68f00cac 0000004a ...........hJ...
0x001af6dc: 0000b679 000119ed 68f90cb0 0000004a y..........hJ...
0x001af6ec: 00006646 000119ed 000119ed 7c63a1a8 Ff............c|
0x001af6fc: 00000001 02002000 0eef37e0 001af724 ..... ...7..$...
0x001af70c: 00710030 00710034 00710040 0be8173c 0.q.4.q.@.q.<...
0x001af71c: 00000000 00000000 01953b7c 001af690 ........|;......
0x001af72c: 7fa22358 01ad33c8 000119ed 2cb11acf X#...3.........,
0x001af73c: 000000cc 0000282d 00000000 00002fba ....-(......./..
0x001af74c: 00000000 2cb0c2e0 000000cc 001af7d8 .......,........
0x001af75c: 012b8a37 00000001 012aa1db 7fa22318 7.+.......*..#..
0x001af76c: 7fa22358 028bd080 7fa222dc 00000000 X#......."......
0x001af77c: 012a4b77 7fb68ad0 00000000 76e15814 wK*..........X.v
0x001af78c: 001af7f0 7fb759a4 0000c6fd c7885d02 .....Y.......]..
0x001af79c: 03f26f98 7fb68af0 0000c6fd 00000024 .o..........$...
0x001af7ac: 02890dc4 215cd468 21770028 02890dc4 ....h.\!(.w!....
0x001af7bc: 21770028 21770028 02890dc4 700ac71c (.w!(.w!.......p
0x001af7cc: 21770001 00007b42 01ad33c8 001af7ec ..w!B{...3......
0x001af7dc: 012aa339 00000001 7fa22318 7fa22358 9.*......#..X#..
0x001af7ec: 001af808 012aa834 00000001 7fa22318 ....4.*......#..
0x001af7fc: 7fa22358 028e8030 7fa222dc 001af820 X#..0....".. ...
0x001af80c: 012ab949 03f26f98 028e8030 00000000 I.*..o..0.......
0x001af81c: 028e8030 001af8f0 012abaf4 3d4ccccd 0.........*...L=
0x001af82c: 03f26f98 00000001 00000000 012a826a .o..........j.*.
0x001af83c: 00000000 00000000 7595c326 0195d418 ........&..u....
0x001af84c: 028eeb0c 00000000 00000000 751bdbd8 ...............u
0x001af85c: 000002ef 001af8c4 0113e646 001af8c4 ........F.......
0x001af86c: 012815c7 00000001 0113e652 00000000 ..(.....R.......
0x001af87c: 00000000 00000000 00000000 00000000 ................
0x001af88c: 001af864 001af868 00000000 00000000 d...h...........
0x001af89c: 00000000 00000000 00000000 00000000 ................
0x001af8ac: 00000000 00000000 001af8ec 012815c7 ..............(.
0x001af8bc: 00000001 0113ea02 7595c326 00000000 ........&..u....
0x001af8cc: 00000000 00000000 80000000 00000064 ............d...
0x001af8dc: 7595c326 00000001 028b95f4 03f26f98 &..u.........o..
0x001af8ec: 011af8fc 001af92c 01300feb 00000000 ....,.....0.....
0x001af8fc: 00000001 00000000 00000010 00000001 ................
0x001af90c: 00051032 00000200 00000000 00100212 2...............
0x001af91c: 14a219a4 00000731 0000005a 000004e4 ....1...Z.......
0x001af92c: 001afa44 013027fb 00000000 00000000 D....'0.........
0x001af93c: 7ffdb000 028918c0 76e4000d 001af8dc ...........v....
0x001af94c: 00000400 00000017 0000001f 143610f2 ..............6.
0x001af95c: 02891f00 76e22fe7 76e22e82 01b9baf8 ...../.v...v....
0x001af96c: 00000000 0000000f 005b1618 6f6e6f00 ..........[..ono
0x001af97c: 6374652f 001af900 01595719 00000000 /etc.....WY.....
0x001af98c: 0000000f 0000000f 02891ee0 02891f18 ................
0x001af99c: 02891f18 01adcb78 028918ec 005b07d0 ....x.........[.
0x001af9ac: 00000000 00000000 00000020 0000002f ........ .../...
0x001af9bc: 005b0000 00d3373c 02891964 00000004 ..[.<7..d.......
0x001af9cc: 001af904 76e16094 0000002f 0000002f .....`.v/.../...
0x001af9dc: 49656e69 02891f00 00000000 00000000 ineI............
0x001af9ec: 0193de2c 00000000 0000000f 001afa28 ,...........(...
0x001af9fc: 00000000 616e614d 00646567 01583843 ....Managed.C8X.
0x001afa0c: 00000000 00000007 0000000f 01583850 ............P8X.
0x001afa1c: 00d3373c 6f6e6f4d 6e6f6d2f 6c642e6f <7..Mono/mono.dl
0x001afa2c: 0100006c 0000000d 0000000f 005b1618 l.............[.
0x001afa3c: 00000000 00000000 001afa5c 0154e9f8 ........\.....T.
0x001afa4c: 01120000 00000000 00231d12 00000000 ..........#.....
0x001afa5c: 001afaec 01580370 01120000 00000000 ....p.X.........
0x001afa6c: 00231d12 00000000 c7846647 00000000 ..#.....Gf......
0x001afa7c: 00000000 7ffdb000 00000044 00231704 ........D.....#.
0x001afa8c: 002316e4 002316a4 00000000 00000000 ..#...#.........
0x001afa9c: 00000000 00000000 00000000 00000000 ................
0x001afaac: 00000000 00000001 00000000 00000000 ................
0x001afabc: 00000000 001afae8 01591724 c0000005 ........$.Y.....
0x001afacc: 00000000 00000000 001afa74 001af03c ........t...<...
0x001afadc: 001afb28 01581b40 c6320093 00000000 (...@.X...2.....
0x001afaec: 001afaf8 7595ee1c 7ffdb000 001afb38 .......u....8...
0x001afafc: 76e337eb 7ffdb000 62cef46a 00000000 .7.v....j..b....
0x001afb0c: 00000000 7ffdb000 c0000005 75970709 ...............u
0x001afb1c: 75970709 001afb04 001af040 ffffffff ...u....@.......
0x001afb2c: 76dee115 14361d2a 00000000 001afb50 ...v*.6.....P...
0x001afb3c: 76e337be 015803c3 7ffdb000 00000000 .7.v..X.........
0x001afb4c: 00000000 00000000 00000000 015803c3 ..............X.
0x001afb5c: 7ffdb000 00000000 00000000 00000000 ................
0x001afb6c: 00000000 00000000 00000000 00000000 ................
0x001afb7c: 00000000 00000000 00000000 00000000 ................
0x001afb8c: 00000000 00000000 00000000 00000000 ................
0x001afb9c: 00000000 00000000 00000000 00000000 ................
0x001afbac: 00000000 00000000 00000000 00000000 ................
0x001afbbc: 00000000 00000000 00000000 00000000 ................
0x001afbcc: 00000000 00000000 00000000 00000000 ................
0x001afbdc: 00000000 00000000 00000000 00000000 ................
0x001afbec: 00000000 00000000 00000000 00000000 ................
0x001afbfc: 00000000 00000000 00000000 00000000 ................
0x001afc0c: 00000000 00000000 00000000 00000000 ................
0x001afc1c: 00000000 00000000 00000000 00000000 ................
0x001afc2c: 00000000 00000000 00000000 00000000 ................
0x001afc3c: 00000000 00000000 00000000 00000000 ................
0x001afc4c: 00000000 00000000 00000000 00000000 ................
0x001afc5c: 00000000 00000000 00000000 00000000 ................
0x001afc6c: 00000000 00000000 00000000 00000000 ................
0x001afc7c: 00000000 00000000 00000000 00000000 ................
0x001afc8c: 00000000 00000000 00000000 00000000 ................
0x001afc9c: 00000000 00000000 00000000 00000000 ................
0x001afcac: 00000000 00000000 00000000 00000000 ................
0x001afcbc: 00000000 00000000 00000000 00000000 ................
0x001afccc: 00000000 00000000 00000000 00000000 ................
0x001afcdc: 00000000 00000000 00000000 00000000 ................
0x001afcec: 00000000 00000000 00000000 00000000 ................
0x001afcfc: 00000000 00000000 00000000 00000000 ................
0x001afd0c: 00000000 00000000 00000000 00000000 ................
0x001afd1c: 00000000 00000000 00000000 00000000 ................
0x001afd2c: 00000000 00000000 00000000 00000000 ................
0x001afd3c: 00000000 00000000 00000000 00000000 ................
0x001afd4c: 00000000 00000000 00000000 00000000 ................
0x001afd5c: 00000000 00000000 00000000 00000000 ................
0x001afd6c: 00000000 00000000 00000000 00000000 ................
0x001afd7c: 00000000 00000000 00000000 00000000 ................
0x001afd8c: 00000000 00000000 00000000 00000000 ................
0x001afd9c: 00000000 00000000 00000000 00000000 ................
0x001afdac: 00000000 00000000 00000000 00000000 ................
0x001afdbc: 00000000 00000000 00000000 00000000 ................
0x001afdcc: 00000000 00000000 00000000 00000000 ................
0x001afddc: 00000000 00000000 00000000 00000000 ................
0x001afdec: 00000000 00000000 00000000 00000000 ................
0x001afdfc: 00000000 00000000 00000000 00000000 ................
0x001afe0c: 00000000 00000000 00000000 00000000 ................
0x001afe1c: 00000000 00000000 00000000 00000000 ................
0x001afe2c: 00000000 00000000 00000000 00000000 ................
0x001afe3c: 00000000 00000000 00000000 00000000 ................
0x001afe4c: 00000000 00000000 00000000 00000000 ................
0x001afe5c: 00000000 00000000 00000000 00000000 ................
0x001afe6c: 00000000 00000000 00000000 00000000 ................
0x001afe7c: 00000000 00000000 00000000 00000000 ................
0x001afe8c: 00000000 00000000 00000000 00000000 ................
0x001afe9c: 00000000 00000000 00000000 00000000 ................
0x001afeac: 00000000 00000000 00000000 00000000 ................
0x001afebc: 00000000 00000000 00000000 00000000 ................
0x001afecc: 00000000 00000000 00000000 00000000 ................
0x001afedc: 00000000 00000000 00000000 00000000 ................
0x001afeec: 00000000 00000000 00000000 00000000 ................
0x001afefc: 00000000 00000000 00000000 00000000 ................
0x001aff0c: 00000000 00000000 00000000 00000000 ................
0x001aff1c: 00000000 00000000 00000000 00000000 ................
0x001aff2c: 00000000 00000000 00000000 00000000 ................
0x001aff3c: 00000000 00000000 00000000 00000000 ................
0x001aff4c: 00000000 00000000 00000000 00000000 ................
0x001aff5c: 00000000 00000000 00000000 00000000 ................
0x001aff6c: 00000000 00000000 00000000 00000000 ................
0x001aff7c: 00000000 00000000 00000000 00000000 ................
0x001aff8c: 00000000 00000000 00000000 00000000 ................
0x001aff9c: 00000000 00000000 00000000 00000000 ................
0x001affac: 00000000 00000000 00000000 00000000 ................
0x001affbc: 00000000 00000000 00000000 00000000 ................
0x001affcc: 00000000 00000000 00000000 00000000 ................
0x001affdc: 00000000 00000000 00000000 00000000 ................
0x001affec: 00000000 00000000 00000000 00000000 ................
0x001afffc: 00000000 ....

Module 1
E:\Kerbal Space Program\KSP.exe
Image Base: 0x01120000 Image Size: 0x00b65000
File Size: 11288064 File Time: 2014-04-01_170938
Version:
Company:
Product:
FileDesc:
FileVer: 4.3.3.30826
ProdVer: 4.3.3.30826

Module 2
C:\Windows\system32\dbghelp.dll
Image Base: 0x72460000 Image Size: 0x000eb000
File Size: 854016 File Time: 2010-11-20_141828
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Windows Image Helper
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 3
E:\Kerbal Space Program\KSP_Data\Mono\mono.dll
Image Base: 0x10000000 Image Size: 0x0022e000
File Size: 2100224 File Time: 2014-01-08_080626
Version:
Company:
Product:
FileDesc:
FileVer: 0.0.0.0
ProdVer: 0.0.0.0

Module 4
C:\Windows\system32\igdumdim32.dll
Image Base: 0x57f10000 Image Size: 0x011d3000
File Size: 18629632 File Time: 2014-01-25_020220
Version:
Company: Intel Corporation
Product: Intel HD Graphics Drivers for Windows 8(R)
FileDesc: User Mode Driver for Intel(R) Graphics Technology
FileVer: 10.18.10.3412
ProdVer: 10.18.10.3412

Module 5
C:\Windows\system32\d3d9.dll
Image Base: 0x69450000 Image Size: 0x001c3000
File Size: 1828352 File Time: 2010-11-20_141826
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Direct3D 9 Runtime
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 6
C:\Windows\system32\DCIMAN32.dll
Image Base: 0x6b3e0000 Image Size: 0x00006000
File Size: 10240 File Time: 2013-06-06_065058
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: DCI Manager
FileVer: 6.1.7601.18177
ProdVer: 6.1.7601.18177

Module 7
C:\Windows\system32\DDRAW.dll
Image Base: 0x6b3f0000 Image Size: 0x000e7000
File Size: 531968 File Time: 2009-07-14_031512
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Microsoft DirectDraw
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 8
C:\Windows\system32\GLU32.dll
Image Base: 0x6b4e0000 Image Size: 0x00022000
File Size: 130048 File Time: 2009-07-14_031524
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: DLL bibliothèque des utilitaires OpenGL
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 9
C:\Windows\system32\OPENGL32.dll
Image Base: 0x6b510000 Image Size: 0x000c8000
File Size: 791552 File Time: 2009-07-14_031614
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: OpenGL Client DLL
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 10
C:\Windows\system32\MSACM32.dll
Image Base: 0x6bbc0000 Image Size: 0x00014000
File Size: 72192 File Time: 2009-07-14_031544
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Filtre audio ACM Microsoft
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 11
C:\Windows\system32\midimap.dll
Image Base: 0x6cf70000 Image Size: 0x00007000
File Size: 16896 File Time: 2009-07-14_031542
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Microsoft MIDI Mapper
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 12
C:\Windows\system32\AUDIOSES.DLL
Image Base: 0x6cf80000 Image Size: 0x00036000
File Size: 195584 File Time: 2010-11-20_141806
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Session audio
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 13
C:\Windows\system32\wdmaud.drv
Image Base: 0x6cfc0000 Image Size: 0x00030000
File Size: 172032 File Time: 2010-11-20_141652
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Pilote du système audio Winmm
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 14
C:\Windows\AppPatch\AcLayers.DLL
Image Base: 0x6d1c0000 Image Size: 0x0008d000
File Size: 561664 File Time: 2012-10-16_093954
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Windows Compatibility DLL
FileVer: 6.1.7601.17974
ProdVer: 6.1.7601.17974

Module 15
C:\Windows\system32\msacm32.drv
Image Base: 0x6db60000 Image Size: 0x00008000
File Size: 20992 File Time: 2009-07-14_031410
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Mappeur de sons Microsoft
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 16
C:\Windows\system32\ksuser.dll
Image Base: 0x6dde0000 Image Size: 0x00004000
File Size: 4608 File Time: 2009-07-14_031536
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: User CSA Library
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 17
C:\Windows\system32\igdusc32.dll
Image Base: 0x6df90000 Image Size: 0x0036b000
File Size: 3558912 File Time: 2014-01-25_020222
Version:
Company: Intel Corporation
Product: Intel HD Graphics Drivers for Windows 8(R)
FileDesc: Unified Shader Compiler for Intel(R) Graphics Accelerator
FileVer: 10.18.10.3412
ProdVer: 10.18.10.3412

Module 18
C:\Windows\system32\WINSPOOL.DRV
Image Base: 0x6ff50000 Image Size: 0x00051000
File Size: 320000 File Time: 2010-11-20_141652
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Pilote de spouleur Windows
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 19
C:\Windows\system32\rasadhlp.dll
Image Base: 0x705a0000 Image Size: 0x00006000
File Size: 11776 File Time: 2009-07-14_031614
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Remote Access AutoDial Helper
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 20
C:\Windows\system32\NTDSAPI.dll
Image Base: 0x70a60000 Image Size: 0x00018000
File Size: 90112 File Time: 2009-07-14_031612
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Active Directory Domain Services API
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 21
C:\Windows\system32\wbem\fastprox.dll
Image Base: 0x70a80000 Image Size: 0x00096000
File Size: 606208 File Time: 2010-11-20_141904
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: WMI Custom Marshaller
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 22
C:\Windows\system32\wbemcomn.dll
Image Base: 0x70d40000 Image Size: 0x0005c000
File Size: 363008 File Time: 2010-11-20_142136
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: WMI
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 23
C:\Windows\system32\wbem\wbemprox.dll
Image Base: 0x70da0000 Image Size: 0x0000a000
File Size: 29184 File Time: 2009-07-14_031618
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: WMI
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 24
C:\Windows\system32\wbem\wbemsvc.dll
Image Base: 0x71020000 Image Size: 0x0000f000
File Size: 47616 File Time: 2009-07-14_031618
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: WMI
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 25
C:\Windows\system32\dhcpcsvc6.DLL
Image Base: 0x71860000 Image Size: 0x0000d000
File Size: 44032 File Time: 2012-10-09_194032
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Client DHCPv6
FileVer: 6.1.7601.17970
ProdVer: 6.1.7601.17970

Module 26
C:\Windows\system32\dhcpcsvc.DLL
Image Base: 0x71870000 Image Size: 0x00012000
File Size: 61952 File Time: 2009-07-14_031512
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Service client DHCP
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 27
C:\Windows\System32\fwpuclnt.dll
Image Base: 0x718e0000 Image Size: 0x00038000
File Size: 216576 File Time: 2013-10-12_040126
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: API en mode utilisateur FWP/IPsec
FileVer: 6.1.7601.18283
ProdVer: 6.1.7601.18283

Module 28
C:\Windows\system32\WINMM.dll
Image Base: 0x71b30000 Image Size: 0x00032000
File Size: 194048 File Time: 2010-11-20_142138
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: DLL API MCI
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 29
C:\Windows\system32\WINNSI.DLL
Image Base: 0x71c10000 Image Size: 0x00007000
File Size: 16896 File Time: 2009-07-14_031620
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Network Store Information RPC interface
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 30
C:\Windows\system32\IPHLPAPI.DLL
Image Base: 0x71c20000 Image Size: 0x0001c000
File Size: 103936 File Time: 2010-11-20_141924
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: API de l’application d’assistance IP
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 31
C:\Windows\system32\MPR.dll
Image Base: 0x72070000 Image Size: 0x00012000
File Size: 64000 File Time: 2009-07-14_031542
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: DLL de routeur de fournisseurs multiples
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 32
C:\Windows\system32\dsound.dll
Image Base: 0x72ac0000 Image Size: 0x00072000
File Size: 453632 File Time: 2009-07-14_031514
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: DirectSound
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 33
C:\Windows\system32\POWRPROF.dll
Image Base: 0x72f30000 Image Size: 0x00025000
File Size: 145408 File Time: 2009-07-14_031614
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: DLL d’assistance du profil d’alimentation
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 34
C:\Windows\system32\webio.dll
Image Base: 0x730b0000 Image Size: 0x0004f000
File Size: 314880 File Time: 2011-11-17_073504
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: API des protocoles de transfert Web
FileVer: 6.1.7601.17725
ProdVer: 6.1.7601.17725

Module 35
C:\Windows\system32\WINHTTP.dll
Image Base: 0x73100000 Image Size: 0x00058000
File Size: 351232 File Time: 2010-11-20_142138
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Services HTTP Windows
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 36
C:\Windows\system32\AVRT.dll
Image Base: 0x731d0000 Image Size: 0x00007000
File Size: 14336 File Time: 2009-07-14_031500
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Multimedia Realtime Runtime
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 37
C:\Windows\system32\dwmapi.dll
Image Base: 0x737a0000 Image Size: 0x00013000
File Size: 67072 File Time: 2009-07-14_031514
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: API du Gestionnaire de fenêtres du Bureau Microsoft
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 38
C:\Windows\system32\MMDevAPI.DLL
Image Base: 0x737c0000 Image Size: 0x00039000
File Size: 213504 File Time: 2010-11-20_141940
Version:
Company: Microsoft Corporation
Product: Système d'exploitation Microsoft® Windows®
FileDesc: API MMDevice
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 39
C:\Windows\system32\uxtheme.dll
Image Base: 0x73ad0000 Image Size: 0x00040000
File Size: 249856 File Time: 2009-07-14_031618
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Bibliothèque de thèmes Ux Microsoft
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 40
C:\Windows\system32\PROPSYS.dll
Image Base: 0x73b10000 Image Size: 0x000f5000
File Size: 988160 File Time: 2010-11-20_142058
Version:
Company: Microsoft Corporation
Product: Windows® Search
FileDesc: Système de propriétés Microsoft
FileVer: 7.0.7601.17514
ProdVer: 7.0.7601.17514

Module 41
C:\Windows\system32\HID.DLL
Image Base: 0x73f10000 Image Size: 0x00009000
File Size: 22016 File Time: 2009-07-14_031526
Version:
Company: Microsoft Corporation
Product: Système d'exploitation Microsoft® Windows®
FileDesc: Bibliothèque d’utilisateur HID
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 42
C:\Windows\system32\d3d8thk.dll
Image Base: 0x73fe0000 Image Size: 0x00006000
File Size: 11264 File Time: 2009-07-14_031510
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Microsoft Direct3D OS Thunk Layer
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 43
C:\Windows\system32\VERSION.dll
Image Base: 0x742e0000 Image Size: 0x00009000
File Size: 21504 File Time: 2009-07-14_031618
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Version Checking and File Installation Libraries
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 44
C:\Windows\System32\wshtcpip.dll
Image Base: 0x74370000 Image Size: 0x00005000
File Size: 9216 File Time: 2009-07-14_031622
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: DLL d’application d’assistance Winsock2 (TL/IPv4)
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 45
C:\Windows\system32\USERENV.dll
Image Base: 0x74440000 Image Size: 0x00017000
File Size: 81920 File Time: 2010-11-20_142134
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Userenv
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 46
C:\Windows\system32\rsaenh.dll
Image Base: 0x74600000 Image Size: 0x0003b000
File Size: 242936 File Time: 2009-07-14_031756
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Microsoft Enhanced Cryptographic Provider
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 47
C:\Windows\system32\DNSAPI.dll
Image Base: 0x746e0000 Image Size: 0x00044000
File Size: 270336 File Time: 2011-03-03_073802
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: DNS DLL de l’API Client
FileVer: 6.1.7601.17570
ProdVer: 6.1.7601.17570

Module 48
C:\Windows\System32\wship6.dll
Image Base: 0x74810000 Image Size: 0x00006000
File Size: 10752 File Time: 2009-07-14_031622
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: DLL d’application d’assistance Winsock2 (TL/IPv6)
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 49
C:\Windows\system32\MSWSOCK.dll
Image Base: 0x74820000 Image Size: 0x0003c000
File Size: 231424 File Time: 2014-05-03_151816
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Fournisseur de service Sockets 2.0 de Microsoft Windows
FileVer: 6.1.7601.18254
ProdVer: 6.1.7601.18254

Module 50
C:\Windows\system32\CRYPTSP.dll
Image Base: 0x74860000 Image Size: 0x00016000
File Size: 78848 File Time: 2009-07-14_031508
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Cryptographic Service Provider API
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 51
C:\Windows\system32\SspiCli.dll
Image Base: 0x74d00000 Image Size: 0x0001b000
File Size: 100352 File Time: 2014-04-12_041210
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Security Support Provider Interface
FileVer: 6.1.7601.18443
ProdVer: 6.1.7601.18443

Module 52
C:\Windows\system32\apphelp.dll
Image Base: 0x74d20000 Image Size: 0x0004c000
File Size: 295936 File Time: 2010-11-20_141804
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Fichier DLL du client de compatibilité des applications
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 53
C:\Windows\system32\CRYPTBASE.dll
Image Base: 0x74d70000 Image Size: 0x0000c000
File Size: 36864 File Time: 2009-07-14_031508
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Base cryptographic API DLL
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 54
C:\Windows\system32\RpcRtRemote.dll
Image Base: 0x74de0000 Image Size: 0x0000e000
File Size: 46080 File Time: 2010-11-20_142104
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Remote RPC Extension
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 55
C:\Windows\system32\profapi.dll
Image Base: 0x74df0000 Image Size: 0x0000b000
File Size: 31744 File Time: 2009-07-14_031614
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: User Profile Basic API
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 56
C:\Windows\system32\MSASN1.dll
Image Base: 0x74e60000 Image Size: 0x0000c000
File Size: 34304 File Time: 2010-11-20_141946
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: ASN.1 Runtime APIs
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 57
C:\Windows\system32\CFGMGR32.dll
Image Base: 0x74e80000 Image Size: 0x00027000
File Size: 145920 File Time: 2010-11-20_141814
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Configuration Manager DLL
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 58
C:\Windows\system32\KERNELBASE.dll
Image Base: 0x74ec0000 Image Size: 0x0004b000
File Size: 293376 File Time: 2014-03-04_111714
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: DLL du client API BASE Windows NT
FileVer: 6.1.7601.18409
ProdVer: 6.1.7601.18409

Module 59
C:\Windows\system32\WINTRUST.dll
Image Base: 0x74f10000 Image Size: 0x0002e000
File Size: 175104 File Time: 2013-07-09_065212
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Microsoft Trust Verification APIs
FileVer: 6.1.7601.18205
ProdVer: 6.1.7601.18205

Module 60
C:\Windows\system32\CRYPT32.dll
Image Base: 0x74f80000 Image Size: 0x00120000
File Size: 1168384 File Time: 2013-10-05_215726
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Crypto API32
FileVer: 6.1.7601.18277
ProdVer: 6.1.7601.18277

Module 61
C:\Windows\system32\DEVOBJ.dll
Image Base: 0x75130000 Image Size: 0x00012000
File Size: 64512 File Time: 2009-07-14_031512
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Device Information Set DLL
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 62
C:\Windows\system32\SHLWAPI.dll
Image Base: 0x75150000 Image Size: 0x00057000
File Size: 350208 File Time: 2010-11-20_142120
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Bibliothèque d’utilitaires légers du Shell
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 63
C:\Windows\system32\USER32.dll
Image Base: 0x751b0000 Image Size: 0x000c9000
File Size: 811520 File Time: 2010-11-20_142134
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: DLL client de l’API uilisateur de Windows multi-utilisateurs
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 64
C:\Windows\system32\MSCTF.dll
Image Base: 0x75280000 Image Size: 0x000cc000
File Size: 828928 File Time: 2009-07-14_031544
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: DLL de MSCTF Server
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 65
C:\Windows\system32\PSAPI.DLL
Image Base: 0x754e0000 Image Size: 0x00005000
File Size: 6144 File Time: 2009-07-14_031614
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Process Status Helper
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 66
C:\Windows\system32\ole32.dll
Image Base: 0x754f0000 Image Size: 0x0015c000
File Size: 1414144 File Time: 2010-11-20_142050
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Microsoft OLE pour Windows
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 67
C:\Windows\system32\LPK.dll
Image Base: 0x75650000 Image Size: 0x0000a000
File Size: 26112 File Time: 2013-06-06_065216
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Language Pack
FileVer: 6.1.7601.18177
ProdVer: 6.1.7601.18177

Module 68
C:\Windows\system32\CLBCatQ.DLL
Image Base: 0x75660000 Image Size: 0x00083000
File Size: 522240 File Time: 2009-07-14_031504
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: COM+ Configuration Catalog
FileVer: 2001.12.8530.16385
ProdVer: 6.1.7600.16385

Module 69
C:\Windows\system32\NSI.dll
Image Base: 0x756f0000 Image Size: 0x00006000
File Size: 8704 File Time: 2009-07-14_031612
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: NSI User-mode interface DLL
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 70
C:\Windows\system32\USP10.dll
Image Base: 0x75700000 Image Size: 0x0009d000
File Size: 626688 File Time: 2012-11-22_064504
Version:
Company: Microsoft Corporation
Product: Microsoft(R) Uniscribe Unicode script processor
FileDesc: Uniscribe Unicode script processor
FileVer: 1.626.7601.18009
ProdVer: 1.626.7601.18009

Module 71
C:\Windows\system32\ADVAPI32.dll
Image Base: 0x757a0000 Image Size: 0x000a0000
File Size: 640512 File Time: 2014-05-03_151826
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: API avancées Windows 32
FileVer: 6.1.7601.18247
ProdVer: 6.1.7601.18247

Module 72
C:\Windows\system32\msvcrt.dll
Image Base: 0x75840000 Image Size: 0x000ac000
File Size: 690688 File Time: 2011-12-16_095300
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Windows NT CRT DLL
FileVer: 7.0.7601.17744
ProdVer: 6.1.8638.17744

Module 73
C:\Windows\SYSTEM32\sechost.dll
Image Base: 0x758f0000 Image Size: 0x00019000
File Size: 92160 File Time: 2009-07-14_031614
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Host for SCM/SDDL/LSA Lookup APIs
FileVer: 6.1.7600.16385
ProdVer: 6.1.7600.16385

Module 74
C:\Windows\system32\kernel32.dll
Image Base: 0x75910000 Image Size: 0x000d4000
File Size: 868352 File Time: 2014-03-04_111714
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: DLL du client API BASE Windows NT
FileVer: 6.1.7601.18409
ProdVer: 6.1.7601.18409

Module 75
C:\Windows\system32\SHELL32.dll
Image Base: 0x759f0000 Image Size: 0x00c4a000
File Size: 12874240 File Time: 2014-03-25_040956
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: DLL commune du shell Windows
FileVer: 6.1.7601.18429
ProdVer: 6.1.7601.18429

Module 76
C:\Windows\system32\SETUPAPI.dll
Image Base: 0x76670000 Image Size: 0x0019d000
File Size: 1667584 File Time: 2010-11-20_142116
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Installation de L’API Windows
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 77
C:\Windows\system32\GDI32.dll
Image Base: 0x768f0000 Image Size: 0x0004e000
File Size: 305152 File Time: 2013-10-03_035808
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: GDI Client DLL
FileVer: 6.1.7601.18275
ProdVer: 6.1.7601.18275

Module 78
C:\Windows\system32\RPCRT4.dll
Image Base: 0x76b00000 Image Size: 0x000a2000
File Size: 652800 File Time: 2013-07-09_065044
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Runtime d’appel de procédure distante
FileVer: 6.1.7601.18205
ProdVer: 6.1.7601.18205

Module 79
C:\Windows\SYSTEM32\ntdll.dll
Image Base: 0x76dd0000 Image Size: 0x0013c000
File Size: 1289096 File Time: 2014-05-03_151826
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: DLL Couche NT
FileVer: 6.1.7601.18247
ProdVer: 6.1.7601.18247

Module 80
C:\Windows\system32\WS2_32.dll
Image Base: 0x76f10000 Image Size: 0x00035000
File Size: 206848 File Time: 2010-11-20_142140
Version:
Company: Microsoft Corporation
Product: Système d’exploitation Microsoft® Windows®
FileDesc: Windows Socket 2.0 32-Bit DLL
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 81
C:\Windows\system32\IMM32.dll
Image Base: 0x76f50000 Image Size: 0x0001f000
File Size: 118272 File Time: 2010-11-20_141924
Version:
Company: Microsoft Corporation
Product: Microsoft® Windows® Operating System
FileDesc: Multi-User Windows IMM32 API Client DLL
FileVer: 6.1.7601.17514
ProdVer: 6.1.7601.17514

Module 82
C:\Windows\system32\OLEAUT32.dll
Image Base: 0x76f70000 Image Size: 0x0008f000
File Size: 571904 File Time: 2011-08-27_062628
Version:
Company: Microsoft Corporation
Product:
FileDesc:
FileVer: 6.1.7601.17676
ProdVer: 6.1.7601.17676


== [end of error.log] ==

et du "output_log":
PRIME_BBCODE_SPOILER_SHOW PRIME_BBCODE_SPOILER:
Initialize engine version: 4.3.3f1 (c8ca9b6b9936)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [igdumdim32.dll 10.18.10.3412]
Renderer: Intel(R) HD Graphics 4000
Vendor: Intel
VRAM: 674 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: E:\Kerbal Space Program\KSP_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Kerbal Space Program\KSP_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading E:\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: E:\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading E:\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: E:\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.dll (this message is harmless)
Loading E:\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.dll into Unity Child Domain
Platform assembly: E:\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Mdb.dll (this message is harmless)
Loading E:\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Mdb.dll into Unity Child Domain
Platform assembly: E:\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Pdb.dll (this message is harmless)
Loading E:\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Pdb.dll into Unity Child Domain
Platform assembly: E:\Kerbal Space Program\KSP_Data\Managed\xmldiffpatch.dll (this message is harmless)
Loading E:\Kerbal Space Program\KSP_Data\Managed\xmldiffpatch.dll into Unity Child Domain
Platform assembly: E:\Kerbal Space Program\KSP_Data\Managed\XmlDiffPatch.View.dll (this message is harmless)
Loading E:\Kerbal Space Program\KSP_Data\Managed\XmlDiffPatch.View.dll into Unity Child Domain
Platform assembly: E:\Kerbal Space Program\KSP_Data\Managed\TDx.TDxInput.dll (this message is harmless)
Loading E:\Kerbal Space Program\KSP_Data\Managed\TDx.TDxInput.dll into Unity Child Domain
- Completed reload, in 0.061 seconds
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

desktop: 1024x768 60Hz; virtual: 2624x900 at 0,0
Platform assembly: E:\Kerbal Space Program\KSP_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\Kerbal Space Program\KSP_Data\Managed\System.dll (this message is harmless)
Platform assembly: E:\Kerbal Space Program\KSP_Data\Managed\System.Xml.dll (this message is harmless)
Launcher Settings File exists

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Launcher disabled? False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Launcher after checking file: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

AssemblyLoader: Loading assemblies

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Parts/Utility/LandingLeg/sounds/sound_servomotor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Platform assembly: E:\Kerbal Space Program\KSP_Data\Managed\Boo.Lang.dll (this message is harmless)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1650)

HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
Load(Audio): Squad/Sounds/editorLoop01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Sounds/sound_ambience_nature

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Sounds/sound_click_flick

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Sounds/sound_click_latch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Sounds/sound_click_sharp

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Sounds/sound_click_tick

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Sounds/sound_click_tock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Sounds/sound_decoupler_fire

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Sounds/sound_delete_bin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Sounds/sound_explosion_debris1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Sounds/sound_explosion_debris2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Sounds/sound_explosion_large

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Sounds/sound_rocket_mini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Sounds/sound_rocket_spurts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Sounds/sound_tab_extend

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Audio): Squad/Sounds/sound_tab_retreat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Flags/NASA

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/GrapplingDevice/grabberDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/GrapplingDevice/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/LaunchEscapeSystem/LES_Diffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/MassiveSRB/solid_booster_cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/MassiveSRB/solid_booster_em

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/MassiveSRB/solid_booster_nm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/PotatoRoid/squareButton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size2LFB/Size2LFBEmissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size2LFB/twin_nozzle_booster_cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size2LFB/twin_nozzle_booster_nm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size3AdvancedEngine/decoupler_and_adaptor_cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size3AdvancedEngine/Size3AdvancedEngineDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size3AdvancedEngine/Size3AdvancedEngineEmissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size3AdvancedEngine/Size3AdvancedEngineNormal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size3Decoupler/decoupler_and_adaptor_cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size3Decoupler/decoupler_and_adaptor_nm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size3EngineCluster/ClusterEngineEmit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size3EngineCluster/four_nozzle_engine_cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size3EngineCluster/four_nozzle_engine_nm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size3LargeTank/fueltTanks_cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size3MediumTank/fueltTanks_cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size3SmallTank/fueltTanks_cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size3To2Adapter/decoupler_and_adaptor_cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): NASAmission/Parts/Size3To2Adapter/decoupler_and_adaptor_nm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/09

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/blorbs

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/bullseye

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/capsule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/circles

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/default

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/hexagon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/hexagonCircles

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/kerbal1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/kerbal2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/kerbin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/kerbinmunflag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/line

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/minimalistic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/orbit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/orbs

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/retro

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/rings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/rocketScience

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/satellite

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/spheres

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/squadLogo

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/squadLogo2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/stripes

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/trees

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Flags/trippy

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/FX/rocketplume2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/FX/shockDiamond2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/FX/smokepuff1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/advancedCanard/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/advancedCanard/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/Ailerons/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/Ailerons/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/airplaneTail/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/airplaneTail/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/CanardController/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/CanardController/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/deltaWing/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/deltaWing/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/NoseCone/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/noseConeAdapter/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/noseConeAdapter/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/rocketNoseCone/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/smallCtrlSrf/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/standardNoseCone/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/standardNoseCone/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/sweptWing/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/sweptWing/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/sweptWing/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/tailfin/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/tailfin/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/wingConnector/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/wingConnector/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/winglet/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/winglet/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/winglet2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/winglet2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Aero/winglet3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/advSasModule/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/advSasModule/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/asasmodule1-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/asasmodule1-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/avionicsNoseCone/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/crewCabin/cabin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/crewCabin/cabin_n

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/crewCabin/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/cupola/ksp_l_cupola_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/cupola/ksp_l_cupola_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/cupola/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/landerCabinSmall/ksp_s_landerCan_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/landerCabinSmall/ksp_s_landerCan_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/landerCabinSmall/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/Mark1Cockpit/Mk1C

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/Mark1Cockpit/Mk1C_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/Mark1Cockpit/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/Mark2Cockpit/CockpitDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/Mark2Cockpit/CockpitNRM2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/Mark2Cockpit/ladder

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/Mark2Cockpit/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/mark3Cockpit/c7fuselagemk3C_COLOR copy

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/mark3Cockpit/ladder

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/mark3Cockpit/MK3NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/mark3Cockpit/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/Mk1-2Pod/ladder

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/Mk1-2Pod/mk 1-2 external shell Variant-Hatch NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/Mk1-2Pod/mk 1-2 external shell Variant-Hatch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/Mk1-2Pod/walls

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/Mk1-2Pod/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/mk1pod/hatch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/mk1pod/ladderrung

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/mk1pod/outer shell NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/mk1pod/outer shell

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/mk1pod/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/mk2LanderCabin/ladder

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/mk2LanderCabin/outershell

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/mk2LanderCabin/outershell_n

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/mk2LanderCabin/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/probeCoreCube/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/probeCoreCube/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/probeCoreHex/ksp_m_hexProbe_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/probeCoreHex/ksp_m_hexProbe_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/probeCoreOcto/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/probeCoreOcto/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/probeCoreOcto2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/probeCoreSphere/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/probeCoreSphere/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/probeStackLarge/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/probeStackLarge/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/probeStackSmall/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/probeStackSmall/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/sasModule/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/sasModule/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/sasModule/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Command/seatExternalCmd/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/batteryBank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/batteryBank/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/batteryBankLarge/ksp_l_batteryPack_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/batteryBankLarge/ksp_l_batteryPack_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/batteryBankMini/ksp_m_batteryPack_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/batteryPack/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/ksp_r_largeBatteryPack/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/largeSolarPanel/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/RTG/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/solarPanels1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/solarPanels1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/solarPanels1/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/solarPanels2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/solarPanels2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/solarPanels2/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/solarPanels3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/solarPanels3/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/solarPanels3/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/solarPanels4/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/solarPanels4/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/solarPanels4/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Electrical/solarPanels5/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/engineLargeSkipper/ksp_l_midrangeEngine_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/engineLargeSkipper/ksp_l_midrangeEngine_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/engineLargeSkipper/ksp_l_midrangeEngine_fairing_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/engineLargeSkipper/ksp_l_midrangeEngine_fairing_norm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/engineLargeSkipper/ksp_l_midrangeEngine_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/ionEngine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/JetEngine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/JetEngine/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine1/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine1/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine1/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine1-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine1-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine1-2/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine1-2/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine1-2/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine2/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine2/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine2-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine2-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine2-2/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine2-2/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine3/bigfairing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine3/engine3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine3/engine3_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngine3/engine3_n

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngineMini/ksp_m_liquidEngine_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngineMini/ksp_m_liquidEngine_norm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngineMini/ksp_m_liquidFuelEngine_fairing_norm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/liquidEngineMini/ksp_m_liquidFuelEngine_fairing_psd

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/microEngine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/microEngine/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/nuclearEngine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/nuclearEngine/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/nuclearEngine/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/nuclearEngine/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/radialEngineMini/ksp_r_microEngine_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/radialLiquidEngine1-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/rapierEngine/rapierDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/rapierEngine/rapieremit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/sepMotor1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/smallRadialEngine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/solidBooster/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/solidBooster/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/solidBooster/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/solidBooster1-1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/solidBooster1-1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/solidBooster1-1/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/toroidalAerospike/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/toroidalAerospike/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/toroidalAerospike/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/turboFanEngine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Engine/turboFanEngine/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/fuelTank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/fuelTank/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/fuelTank1-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/fuelTank1-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/fuelTank2-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/fuelTank2-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/fuelTank3-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/fuelTank3-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/fuelTank4-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/fuelTank4-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/fuelTankSmall/tank3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/fuelTankSmall/tank3_n

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/fuelTankSmallFlat/tank4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/fuelTank_long/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/fuelTank_long/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/miniFuelTank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/miniFuelTank/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/MK1Fuselage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/MK1Fuselage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/MK1FuselageStructural/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/MK1FuselageStructural/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/mk2Fuselage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/mk2Fuselage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/mk2SpacePlaneAdapter/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/mk2SpacePlaneAdapter/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/mk3Fuselage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/mk3Fuselage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/mk3spacePlaneAdapter/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/mk3spacePlaneAdapter/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/radialRCSTank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/RCSFuelTank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/RCSFuelTank/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/RCSTank1-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/RCSTank1-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/RCStankMini/ksp_m_rcsTank_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/RCStankMini/ksp_m_rcsTank_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/RCStankRadialLong/ksp_r_rcsCylTank_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/toroidalFuelTank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/toroidalFuelTank/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/xenonTank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/xenonTank/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/FuelTank/xenonTankRadial/ksp_r_xenonTank_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Science/GooExperiment/A_GooExperiment_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Science/LargeCrewedLab/Large_Crewed_Lab

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Science/LargeCrewedLab/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Science/MaterialBay/science_module_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Science/MaterialBay/science_module_small_emit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Science/MaterialBay/science_module_small_nrm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Science/MaterialBay/wires

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/adapterLargeSmallBi/ksp_l_biAdapter_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/adapterLargeSmallQuad/ksp_l_quadAdapter_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/adapterLargeSmallTri/ksp_l_triAdapter_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/adapterSmallMiniShort/ksp_s_adapterShort_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/adapterSmallMiniTall/ksp_s_adapterLong_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/nacelleBody/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/nacelleBody/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/radialEngineBody/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/radialEngineBody/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/smallHardpoint/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/smallHardpoint/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/stationHub/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/stationHub/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/structuralIBeam1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/structuralIBeam2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/structuralIBeam3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/structuralMiniNode/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/structuralPanel1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/structuralPanel1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/structuralPanel2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/structuralPanel2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/structuralPylon/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/structuralPylon/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/structuralWing/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/structuralWing/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/strutConnector/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/strutCube/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/strutOcto/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/trussAdapter/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/trussAdapter/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/trussPiece1x/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Structural/trussPiece3x/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/airScoop/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/CircularIntake/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/CircularIntake/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/commDish/comm_dish_array

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/commDish/comm_dish_v2_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/commDish/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/decoupler1-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/decoupler1-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/dockingPort1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/dockingPort1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/dockingPort1/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/dockingPort2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/dockingPort2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/dockingPort3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/dockingPort3/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/dockingPortLarge/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/dockingPortLarge/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/dockingPortLateral/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/dockingPortLateral/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/dockingPortLateral/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/fuelLine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/ladder1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/LandingLeg/ksp_r_landingStrut_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/LandingLeg1-2/landingLeg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/largeAdapter/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/largeAdapter2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/launchClamp1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/launchClamp1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/linearRCS/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/linearRCS/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/longAntenna/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/mediumDishAntenna/mediumDishAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/mediumDishAntenna/mediumDishAntenna_Emit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/miniLandingLeg/leg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/miniLandingLeg/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/parachuteDrogue/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/parachuteDrogue/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/parachuteLarge/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/parachuteLarge/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/parachuteRadial/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/parachuteRadial/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/parachute_single/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/parachute_single/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/radialDecoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/radialDecoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/radialDecoupler1-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/radialDecoupler2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/ramAirIntake/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/ramAirIntake/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/ramAirIntake/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/RCS block/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/roverBody/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/roverBody/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/sensorAccelerometer/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/sensorBarometer/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/sensorGravimeter/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/sensorThermometer/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/spotLight1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/spotLight1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/spotLight2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/spotLight2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/stackBiCoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/StackDecoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/StackDecoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/stackDecouplerMini/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/stackPoint1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/stackPoint1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/stackQuadCoupler/ksp_s_quadCoupler_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/stackSeparator/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/stackSeparator/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/stackSeparatorBig/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/stackSeparatorMini/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/stackTriCoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/telescopicLadder/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/telescopicLadder/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/telescopicLadder/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/telescopicLadderBay/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Utility/telescopicLadderBay/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Wheel/roverWheel1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Wheel/roverWheel2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Wheel/roverWheel2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Wheel/roverWheel3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Wheel/roverWheel3/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Wheel/roverWheel3/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Wheel/roverWheel3/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Wheel/SmallGearBay/internal shell box props

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Wheel/SmallGearBay/SmallGearBaymodel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Wheel/SmallGearBay/SmallGearBaymodel001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Wheel/wheelMed/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Wheel/wheelMed/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Wheel/wheelMed/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Parts/Wheel/wheelMed/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/AltimeterThreeHands/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/AltimeterThreeHands/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/AtmosphereDepth/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/AtmosphereDepth/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/AxisIndicator/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/ButtonSquare/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/circularButton/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/Compass/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/directionalKnob/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/directionalKnob2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/IndicatorPanel/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/IndicatorPanel/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/ledPanelSpeed/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/ledPanelSpeed/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/NavBall/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/NavBall/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/NavBall/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/NavBall/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/pullSwitch/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/pullSwitch/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/radarAltitude/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/squareButton/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/standingSwitch/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/standingSwitch/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/switch/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/switchGuard/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/switchWithGuards/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/switchWithGuards/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/switchWithGuards/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/throttle/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/throttle/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Props/VSI/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/crewCabinInternals/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/crewCabinInternals/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/crewCabinInternals/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/crewCabinInternals/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/crewCabinInternals/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/crewCabinInternals/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/cupolaInternal/ksp_l_cupola_internal_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/cupolaInternal/ksp_l_cupola_internal_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/cupolaInternal/ksp_l_cupola_internal_windows_alpha

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/cupolaInternal/pilot Seat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/GenericSpace1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/GenericSpace1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/GenericSpace1/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/GenericSpace1/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/GenericSpace1/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/GenericSpace1/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/GenericSpace3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/GenericSpace3/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/GenericSpace3/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/GenericSpace3/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/GenericSpace3/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/GenericSpace3/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/GenericSpace3/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/GenericSpace3/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/landerCabinInternals/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/landerCabinInternals/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/landerCabinInternals/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/landerCabinInternals/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/landerCabinInternals/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/landerCabinInternals/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/landerCabinInternals/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/landerCabinInternals/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/landerCabinSmallInternal/ksp_s_landerCan_internal_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/landerCabinSmallInternal/ksp_s_landerCan_internal_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/landerCabinSmallInternal/ksp_s_landerCan_internal_window_alpha

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/landerCabinSmallInternal/pilot Seat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1CockpitInternal/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1CockpitInternal/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1CockpitInternal/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1CockpitInternal/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1CockpitInternal/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1CockpitInternal/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1CockpitInternal/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1CockpitInternal/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1CockpitInternal/model008

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1CockpitInternal/model009

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1PodCockpit/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1PodCockpit/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1PodCockpit/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1PodCockpit/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1PodCockpit/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1PodCockpit/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1PodCockpit/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/mk1PodCockpit/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/PodCockpit/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/PodCockpit/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/PodCockpit/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/PodCockpit/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/PodCockpit/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/PodCockpit/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/PodCockpit/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Texture): Squad/Spaces/PodCockpit/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): NASAmission/Parts/GrapplingDevice/GrapplingArm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): NASAmission/Parts/LaunchEscapeSystem/LaunchEscapeSystem

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): NASAmission/Parts/MassiveSRB/MassiveSRB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): NASAmission/Parts/PotatoRoid/PotatoRoid

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): NASAmission/Parts/Size2LFB/Size2LFB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): NASAmission/Parts/Size3AdvancedEngine/Size3AdvancedEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): NASAmission/Parts/Size3Decoupler/size3Decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): NASAmission/Parts/Size3EngineCluster/Size3EngineCluster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): NASAmission/Parts/Size3LargeTank/Size3LargeTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): NASAmission/Parts/Size3MediumTank/Size3MediumTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): NASAmission/Parts/Size3SmallTank/Size3SmallTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): NASAmission/Parts/Size3To2Adapter/Size3Adapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/FX/exhaustFlames_blue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/FX/ks1_Exhaust

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/FX/ks25_Exhaust

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/FX/ksX_Exhaust

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/FX/LES_Thruster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/FX/shockExhaust_blue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/FX/shockExhaust_blue_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/FX/shockExhaust_red_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/FX/SRB_Large

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/FX/SRB_LargeSparks

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/advancedCanard/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/Ailerons/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/airplaneTail/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/CanardController/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/deltaWing/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/NoseCone/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/noseConeAdapter/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/rocketNoseCone/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/smallCtrlSrf/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/standardNoseCone/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/sweptWing/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/tailfin/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/wingConnector/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/winglet/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/winglet2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Aero/winglet3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/advSasModule/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/asasmodule1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/avionicsNoseCone/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/crewCabin/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/cupola/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/landerCabinSmall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/Mark1Cockpit/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/Mark2Cockpit/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/mark3Cockpit/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/Mk1-2Pod/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/mk1pod/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/mk2LanderCabin/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/probeCoreCube/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/probeCoreHex/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/probeCoreOcto/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/probeCoreOcto2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/probeCoreSphere/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/probeStackLarge/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/probeStackSmall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/sasModule/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Command/seatExternalCmd/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Electrical/batteryBank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Electrical/batteryBankLarge/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Electrical/batteryBankMini/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Electrical/batteryPack/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Electrical/ksp_r_largeBatteryPack/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Electrical/largeSolarPanel/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Electrical/RTG/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Electrical/solarPanels1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Electrical/solarPanels2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Electrical/solarPanels3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Electrical/solarPanels4/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Electrical/solarPanels5/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/engineLargeSkipper/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/ionEngine/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/JetEngine/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/liquidEngine1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/liquidEngine1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/liquidEngine2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/liquidEngine2-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/liquidEngine3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/liquidEngineMini/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/microEngine/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/nuclearEngine/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/radialEngineMini/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/radialLiquidEngine1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/rapierEngine/rapier

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/sepMotor1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/smallRadialEngine/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/solidBooster/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/solidBooster1-1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/toroidalAerospike/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Engine/turboFanEngine/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/fuelTank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/fuelTank1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/fuelTank2-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/fuelTank3-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/fuelTank4-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/fuelTankSmall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/fuelTankSmallFlat/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/fuelTank_long/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/miniFuelTank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/MK1Fuselage/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/MK1FuselageStructural/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/mk2Fuselage/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/mk2SpacePlaneAdapter/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/mk3Fuselage/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/mk3spacePlaneAdapter/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/radialRCSTank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/RCSFuelTank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/RCSTank1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/RCStankMini/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/RCStankRadialLong/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/toroidalFuelTank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/xenonTank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/FuelTank/xenonTankRadial/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Science/GooExperiment/GooExperiment

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Science/LargeCrewedLab/large_crewed_lab

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Science/MaterialBay/science_module_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/adapterLargeSmallBi/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/adapterLargeSmallQuad/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/adapterLargeSmallTri/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/adapterSmallMiniShort/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/adapterSmallMiniTall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/nacelleBody/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/radialEngineBody/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/smallHardpoint/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/stationHub/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/structuralIBeam1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/structuralIBeam2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/structuralIBeam3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/structuralMiniNode/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/structuralPanel1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/structuralPanel2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/structuralPylon/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/structuralWing/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/strutConnector/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/strutCube/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/strutOcto/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/trussAdapter/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/trussPiece1x/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Structural/trussPiece3x/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/airScoop/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/CircularIntake/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/commDish/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/decoupler1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/dockingPort1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/dockingPort2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/dockingPort3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/dockingPortLarge/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/dockingPortLateral/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/fuelLine/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/ladder1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/LandingLeg/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

Load(Model): Squad/Parts/Utility/LandingLeg1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

Load(Model): Squad/Parts/Utility/largeAdapter/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/largeAdapter2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/launchClamp1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/linearRCS/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/longAntenna/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/mediumDishAntenna/mediumDishAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/miniLandingLeg/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

Load(Model): Squad/Parts/Utility/parachuteDrogue/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/parachuteLarge/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/parachuteRadial/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/parachute_single/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/radialDecoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/radialDecoupler1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/radialDecoupler2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/ramAirIntake/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/RCS block/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/roverBody/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/sensorAccelerometer/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/sensorBarometer/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/sensorGravimeter/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/sensorThermometer/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/spotLight1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/spotLight2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/stackBiCoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/StackDecoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/stackDecouplerMini/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/stackPoint1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/stackQuadCoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/stackSeparator/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/stackSeparatorBig/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/stackSeparatorMini/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/stackTriCoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/telescopicLadder/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Utility/telescopicLadderBay/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Parts/Wheel/roverWheel1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

Load(Model): Squad/Parts/Wheel/roverWheel2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

Load(Model): Squad/Parts/Wheel/roverWheel3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

Load(Model): Squad/Parts/Wheel/SmallGearBay/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

Load(Model): Squad/Parts/Wheel/wheelMed/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)

Load(Model): Squad/Props/AltimeterThreeHands/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/AtmosphereDepth/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/AxisIndicator/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/ButtonSquare/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/circularButton/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/Compass/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/directionalKnob/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/directionalKnob2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/IndicatorPanel/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/ledPanelSpeed/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/NavBall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/pullSwitch/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/radarAltitude/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/squareButton/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/standingSwitch/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/switch/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/switchGuard/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/switchWithGuards/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/throttle/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Props/VSI/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Spaces/crewCabinInternals/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Spaces/cupolaInternal/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Spaces/GenericSpace1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Spaces/GenericSpace3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Spaces/landerCabinInternals/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Spaces/landerCabinSmallInternal/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Spaces/mk1CockpitInternal/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Spaces/mk1PodCockpit/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Load(Model): Squad/Spaces/PodCockpit/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) NASAmission/Parts/GrapplingDevice/part/GrapplingDevice

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) NASAmission/Parts/LaunchEscapeSystem/part/LaunchEscapeSystem

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) NASAmission/Parts/MassiveSRB/part/MassiveBooster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) NASAmission/Parts/PotatoRoid/part/PotatoRoid

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) NASAmission/Parts/Size2LFB/part/Size2LFB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) NASAmission/Parts/Size3AdvancedEngine/part/Size3AdvancedEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) NASAmission/Parts/Size3Decoupler/part/size3Decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) NASAmission/Parts/Size3EngineCluster/part/Size3EngineCluster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) NASAmission/Parts/Size3LargeTank/part/Size3LargeTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) NASAmission/Parts/Size3MediumTank/part/Size3MediumTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) NASAmission/Parts/Size3SmallTank/part/Size3SmallTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) NASAmission/Parts/Size3To2Adapter/part/Size3to2Adapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(EXPERIMENT_DEFINITION) NASAmission/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/advancedCanard/part/AdvancedCanard

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/Ailerons/part/StandardCtrlSrf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/airplaneTail/part/airplaneTail

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/CanardController/part/CanardController

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/deltaWing/part/deltaWing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/NoseCone/part/noseCone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/noseConeAdapter/part/noseConeAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/rocketNoseCone/part/rocketNoseCone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/smallCtrlSrf/part/smallCtrlSrf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/standardNoseCone/part/standardNoseCone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/sweptWing/part/sweptWing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/tailfin/part/tailfin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/wingConnector/part/wingConnector

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/winglet/part/winglet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/winglet2/part/R8winglet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Aero/winglet3/part/winglet3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/advSasModule/part/advSasModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/asasmodule1-2/part/asasmodule1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/avionicsNoseCone/part/avionicsNoseCone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/crewCabin/part/crewCabin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/cupola/part/cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/landerCabinSmall/part/landerCabinSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/Mark1Cockpit/part/Mark1Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/Mark2Cockpit/part/Mark2Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/mark3Cockpit/part/mark3Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/Mk1-2Pod/part/Mark1-2Pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/mk1pod/part/mk1pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/mk2LanderCabin/part/mk2LanderCabin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/probeCoreCube/part/probeCoreCube

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/probeCoreHex/part/probeCoreHex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/probeCoreOcto/part/probeCoreOcto

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/probeCoreOcto2/part/probeCoreOcto2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/probeCoreSphere/part/probeCoreSphere

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/probeStackLarge/part/probeStackLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/probeStackSmall/part/probeStackSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/sasModule/part/sasModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Command/seatExternalCmd/part/seatExternalCmd

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Electrical/batteryBank/part/batteryBank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Electrical/batteryBankLarge/part/batteryBankLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Electrical/batteryBankMini/part/batteryBankMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Electrical/batteryPack/part/batteryPack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Electrical/ksp_r_largeBatteryPack/part/ksp_r_largeBatteryPack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Electrical/largeSolarPanel/part/largeSolarPanel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Electrical/RTG/part/rtg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Electrical/solarPanels1/part/solarPanels1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Electrical/solarPanels2/part/solarPanels2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Electrical/solarPanels3/part/solarPanels3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Electrical/solarPanels4/part/solarPanels4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Electrical/solarPanels5/part/solarPanels5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/engineLargeSkipper/part/engineLargeSkipper

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/ionEngine/part/ionEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/JetEngine/part/JetEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/liquidEngine1/part/liquidEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/liquidEngine1-2/part/liquidEngine1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/liquidEngine2/part/liquidEngine2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/liquidEngine2-2/part/liquidEngine2-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/liquidEngine3/part/liquidEngine3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/liquidEngineMini/part/liquidEngineMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/microEngine/part/microEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/nuclearEngine/part/nuclearEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/radialEngineMini/part/radialEngineMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/radialLiquidEngine1-2/part/radialLiquidEngine1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/rapierEngine/part/RAPIER

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/sepMotor1/part/sepMotor1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/smallRadialEngine/part/smallRadialEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/solidBooster/part/solidBooster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/solidBooster1-1/part/solidBooster1-1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/toroidalAerospike/part/toroidalAerospike

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Engine/turboFanEngine/part/turboFanEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/fuelTank/part/fuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/fuelTank1-2/part/fuelTank1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/fuelTank2-2/part/fuelTank2-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/fuelTank3-2/part/fuelTank3-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/fuelTank4-2/part/fuelTank4-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/fuelTankSmall/part/fuelTankSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/fuelTankSmallFlat/part/fuelTankSmallFlat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/fuelTank_long/part/fuelTank_long

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/miniFuelTank/part/miniFuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/MK1Fuselage/part/MK1Fuselage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/MK1FuselageStructural/part/Mk1FuselageStructural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/mk2Fuselage/part/mk2Fuselage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/mk2SpacePlaneAdapter/part/mk2SpacePlaneAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/mk3Fuselage/part/mk3Fuselage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/mk3spacePlaneAdapter/part/mk3spacePlaneAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/radialRCSTank/part/radialRCSTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/RCSFuelTank/part/RCSFuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/RCSTank1-2/part/RCSTank1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/RCStankMini/part/rcsTankMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/RCStankRadialLong/part/rcsTankRadialLong

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/toroidalFuelTank/part/toroidalFuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/xenonTank/part/xenonTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/FuelTank/xenonTankRadial/part/xenonTankRadial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Science/GooExperiment/part/GooExperiment

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Science/LargeCrewedLab/part/Large_Crewed_Lab

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Science/MaterialBay/part/science_module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/adapterLargeSmallBi/part/adapterLargeSmallBi

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/adapterLargeSmallQuad/part/adapterLargeSmallQuad

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/adapterLargeSmallTri/part/adapterLargeSmallTri

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/adapterSmallMiniShort/part/adapterSmallMiniShort

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/adapterSmallMiniTall/part/adapterSmallMiniTall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/nacelleBody/part/nacelleBody

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/radialEngineBody/part/radialEngineBody

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/smallHardpoint/part/smallHardpoint

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/stationHub/part/stationHub

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/structuralIBeam1/part/structuralIBeam1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/structuralIBeam2/part/structuralIBeam2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/structuralIBeam3/part/structuralIBeam3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/structuralMiniNode/part/structuralMiniNode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/structuralPanel1/part/structuralPanel1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/structuralPanel2/part/structuralPanel2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/structuralPylon/part/structuralPylon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/structuralWing/part/structuralWing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/strutConnector/part/strutConnector

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/strutCube/part/strutCube

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/strutOcto/part/strutOcto

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/trussAdapter/part/trussAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/trussPiece1x/part/trussPiece1x

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Structural/trussPiece3x/part/trussPiece3x

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/airScoop/part/airScoop

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/CircularIntake/part/CircularIntake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/commDish/part/commDish

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/decoupler1-2/part/decoupler1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/dockingPort1/part/dockingPort1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/dockingPort2/part/dockingPort2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/dockingPort3/part/dockingPort3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/dockingPortLarge/part/dockingPortLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/dockingPortLateral/part/dockingPortLateral

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/fuelLine/part/fuelLine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/ladder1/part/ladder1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/LandingLeg/part/landingLeg1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/LandingLeg1-2/part/landingLeg1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/largeAdapter/part/largeAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/largeAdapter2/part/largeAdapter2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/launchClamp1/part/launchClamp1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/linearRCS/part/linearRcs

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/longAntenna/part/longAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/mediumDishAntenna/part/mediumDishAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/miniLandingLeg/part/miniLandingLeg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/parachuteDrogue/part/parachuteDrogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/parachuteLarge/part/parachuteLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/parachuteRadial/part/parachuteRadial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/parachute_single/part/parachuteSingle

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/radialDecoupler/part/radialDecoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/radialDecoupler1-2/part/radialDecoupler1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/radialDecoupler2/part/radialDecoupler2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/ramAirIntake/part/ramAirIntake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/RCS block/part/RCSBlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/roverBody/part/roverBody

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/sensorAccelerometer/part/sensorAccelerometer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/sensorBarometer/part/sensorBarometer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/sensorGravimeter/part/sensorGravimeter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/sensorThermometer/part/sensorThermometer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/spotLight1/part/spotLight1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/spotLight2/part/spotLight2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/stackBiCoupler/part/stackBiCoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/StackDecoupler/part/stackDecoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/stackDecouplerMini/part/stackDecouplerMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/stackPoint1/part/stackPoint1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/stackQuadCoupler/part/stackQuadCoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/stackSeparator/part/stackSeparator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/stackSeparatorBig/part/stackSeparatorBig

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/stackSeparatorMini/part/stackSeparatorMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/stackTriCoupler/part/stackTriCoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/telescopicLadder/part/telescopicLadder

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Utility/telescopicLadderBay/part/telescopicLadderBay

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Wheel/roverWheel1/part/roverWheel1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Wheel/roverWheel2/part/roverWheel2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Wheel/roverWheel3/part/roverWheel3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Wheel/SmallGearBay/part/SmallGearBay

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PART) Squad/Parts/Wheel/wheelMed/part/wheelMed

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/AltimeterThreeHands/prop/AltimeterThreeHands

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/AtmosphereDepth/prop/AtmosphereDepth

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/AxisIndicator/pitchConfig/AxisIndicatorPitch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/AxisIndicator/rollConfig/AxisIndicatorRoll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/AxisIndicator/yawConfig/AxisIndicatorYaw

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/ButtonSquare/prop/ButtonSquare

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/circularButton/prop/circularButton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/Compass/prop/Compass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/directionalKnob/prop/directionalKnob

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/directionalKnob2/prop/directionalKnob2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/IndicatorPanel/prop/IndicatorPanel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/ledPanelSpeed/prop/ledPanelSpeed

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/NavBall/prop/NavBall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/pullSwitch/prop/pullSwitch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/radarAltitude/prop/RadarAltimeter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/squareButton/prop/squareButton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/standingSwitch/prop/standingSwitch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/switch/prop/switch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/switchGuard/prop/switchGuard

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/switchWithGuards/prop/switchWithGuards

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/throttle/prop/throttle

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(PROP) Squad/Props/VSI/prop/VSI

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/LiquidFuel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/XenonGas

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/SolidFuel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/ElectricCharge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/IntakeAir

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/Oxidizer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/MonoPropellant

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/EVA Propellant

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(INTERNAL) Squad/Spaces/crewCabinInternals/internal/crewCabinInternals

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(INTERNAL) Squad/Spaces/cupolaInternal/internal/cupolaInternal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(INTERNAL) Squad/Spaces/GenericSpace1/internal/GenericSpace1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(INTERNAL) Squad/Spaces/GenericSpace3/internal/GenericSpace3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(INTERNAL) Squad/Spaces/landerCabinInternals/internal/landerCabinInternals

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(INTERNAL) Squad/Spaces/landerCabinSmallInternal/internal/landerCabinSmallInternal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(INTERNAL) Squad/Spaces/mk1CockpitInternal/internal/mk1CockpitInternal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(INTERNAL) Squad/Spaces/mk1PodCockpit/internal/mk1PodCockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Config(INTERNAL) Squad/Spaces/PodCockpit/internal/PodCockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

GameDatabase: Assets loaded in 74.051s

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PartLoader: Compiling Part 'NASAmission/Parts/GrapplingDevice/part/GrapplingDevice'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EffectList: Created 11 effect types

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'NASAmission/Parts/LaunchEscapeSystem/part/LaunchEscapeSystem'

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PartLoader: Compiling Part 'NASAmission/Parts/MassiveSRB/part/MassiveBooster'

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PartLoader: Compiling Part 'NASAmission/Parts/PotatoRoid/part/PotatoRoid'

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PartLoader: Compiling Part 'NASAmission/Parts/Size2LFB/part/Size2LFB'

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PartLoader: Compiling Part 'NASAmission/Parts/Size3AdvancedEngine/part/Size3AdvancedEngine'

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PartLoader: Compiling Part 'NASAmission/Parts/Size3Decoupler/part/size3Decoupler'

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Added sound_vent_large to FXGroup decouple

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PartLoader: Compiling Part 'NASAmission/Parts/Size3EngineCluster/part/Size3EngineCluster'

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PartLoader: Compiling Part 'NASAmission/Parts/Size3LargeTank/part/Size3LargeTank'

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PartLoader: Compiling Part 'NASAmission/Parts/Size3MediumTank/part/Size3MediumTank'

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PartLoader: Compiling Part 'NASAmission/Parts/Size3SmallTank/part/Size3SmallTank'

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PartLoader: Compiling Part 'NASAmission/Parts/Size3To2Adapter/part/Size3to2Adapter'

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PartLoader: Compiling Part 'Squad/Parts/Aero/advancedCanard/part/AdvancedCanard'

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PartLoader: Compiling Part 'Squad/Parts/Aero/Ailerons/part/StandardCtrlSrf'

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PartLoader: Compiling Part 'Squad/Parts/Aero/airplaneTail/part/airplaneTail'

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PartLoader: Compiling Part 'Squad/Parts/Aero/CanardController/part/CanardController'

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PartLoader: Compiling Part 'Squad/Parts/Aero/deltaWing/part/deltaWing'

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PartLoader: Compiling Part 'Squad/Parts/Aero/NoseCone/part/noseCone'

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PartLoader: Compiling Part 'Squad/Parts/Aero/noseConeAdapter/part/noseConeAdapter'

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PartLoader: Compiling Part 'Squad/Parts/Aero/rocketNoseCone/part/rocketNoseCone'

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PartLoader: Compiling Part 'Squad/Parts/Aero/smallCtrlSrf/part/smallCtrlSrf'

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PartLoader: Compiling Part 'Squad/Parts/Aero/standardNoseCone/part/standardNoseCone'

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PartLoader: Compiling Part 'Squad/Parts/Aero/sweptWing/part/sweptWing'

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PartLoader: Compiling Part 'Squad/Parts/Aero/tailfin/part/tailfin'

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PartLoader: Compiling Part 'Squad/Parts/Aero/wingConnector/part/wingConnector'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Aero/winglet/part/winglet'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Aero/winglet2/part/R8winglet'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Aero/winglet3/part/winglet3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/advSasModule/part/advSasModule'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/asasmodule1-2/part/asasmodule1-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/avionicsNoseCone/part/avionicsNoseCone'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/crewCabin/part/crewCabin'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/cupola/part/cupola'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/landerCabinSmall/part/landerCabinSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/Mark1Cockpit/part/Mark1Cockpit'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/Mark2Cockpit/part/Mark2Cockpit'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/mark3Cockpit/part/mark3Cockpit'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/Mk1-2Pod/part/Mark1-2Pod'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/mk1pod/part/mk1pod'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/mk2LanderCabin/part/mk2LanderCabin'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreCube/part/probeCoreCube'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreHex/part/probeCoreHex'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader Warning: Variable rotPower not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader Warning: Variable linPower not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader Warning: Variable Kp not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader Warning: Variable Kd not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreOcto/part/probeCoreOcto'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreOcto2/part/probeCoreOcto2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreSphere/part/probeCoreSphere'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/probeStackLarge/part/probeStackLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/probeStackSmall/part/probeStackSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/sasModule/part/sasModule'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Command/seatExternalCmd/part/seatExternalCmd'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Electrical/batteryBank/part/batteryBank'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Electrical/batteryBankLarge/part/batteryBankLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Electrical/batteryBankMini/part/batteryBankMini'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Electrical/batteryPack/part/batteryPack'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Electrical/ksp_r_largeBatteryPack/part/ksp_r_largeBatteryPack'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Electrical/largeSolarPanel/part/largeSolarPanel'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Electrical/RTG/part/rtg'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Electrical/solarPanels1/part/solarPanels1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Electrical/solarPanels2/part/solarPanels2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Electrical/solarPanels3/part/solarPanels3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Electrical/solarPanels4/part/solarPanels4'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Electrical/solarPanels5/part/solarPanels5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/engineLargeSkipper/part/engineLargeSkipper'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/ionEngine/part/ionEngine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/JetEngine/part/JetEngine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_jet_deep to FXGroup power

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine1/part/liquidEngine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine1-2/part/liquidEngine1-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine2/part/liquidEngine2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine2-2/part/liquidEngine2-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine3/part/liquidEngine3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineMini/part/liquidEngineMini'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_mini to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/microEngine/part/microEngine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_mini to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/nuclearEngine/part/nuclearEngine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader Warning: Variable ThermalAnim not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/radialEngineMini/part/radialEngineMini'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_mini to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/radialLiquidEngine1-2/part/radialLiquidEngine1-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/rapierEngine/part/RAPIER'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/sepMotor1/part/sepMotor1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_mini to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/smallRadialEngine/part/smallRadialEngine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_mini to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/solidBooster/part/solidBooster'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/solidBooster1-1/part/solidBooster1-1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/toroidalAerospike/part/toroidalAerospike'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Engine/turboFanEngine/part/turboFanEngine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_jet_deep to FXGroup power

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTank/part/fuelTank'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTank1-2/part/fuelTank1-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTank2-2/part/fuelTank2-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTank3-2/part/fuelTank3-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTank4-2/part/fuelTank4-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankSmall/part/fuelTankSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankSmallFlat/part/fuelTankSmallFlat'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTank_long/part/fuelTank_long'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/miniFuelTank/part/miniFuelTank'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/MK1Fuselage/part/MK1Fuselage'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/MK1FuselageStructural/part/Mk1FuselageStructural'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2Fuselage/part/mk2Fuselage'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2SpacePlaneAdapter/part/mk2SpacePlaneAdapter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/part/mk3Fuselage'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3spacePlaneAdapter/part/mk3spacePlaneAdapter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/radialRCSTank/part/radialRCSTank'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSFuelTank/part/RCSFuelTank'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSTank1-2/part/RCSTank1-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCStankMini/part/rcsTankMini'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCStankRadialLong/part/rcsTankRadialLong'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/toroidalFuelTank/part/toroidalFuelTank'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/xenonTank/part/xenonTank'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/xenonTankRadial/part/xenonTankRadial'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Science/GooExperiment/part/GooExperiment'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Science/LargeCrewedLab/part/Large_Crewed_Lab'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Science/MaterialBay/part/science_module'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/adapterLargeSmallBi/part/adapterLargeSmallBi'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/adapterLargeSmallQuad/part/adapterLargeSmallQuad'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/adapterLargeSmallTri/part/adapterLargeSmallTri'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/adapterSmallMiniShort/part/adapterSmallMiniShort'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/adapterSmallMiniTall/part/adapterSmallMiniTall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/nacelleBody/part/nacelleBody'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/radialEngineBody/part/radialEngineBody'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/smallHardpoint/part/smallHardpoint'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/stationHub/part/stationHub'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/structuralIBeam1/part/structuralIBeam1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/structuralIBeam2/part/structuralIBeam2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/structuralIBeam3/part/structuralIBeam3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/structuralMiniNode/part/structuralMiniNode'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPanel1/part/structuralPanel1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPanel2/part/structuralPanel2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPylon/part/structuralPylon'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_vent_large to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/structuralWing/part/structuralWing'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/strutConnector/part/strutConnector'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/strutCube/part/strutCube'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/strutOcto/part/strutOcto'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/trussAdapter/part/trussAdapter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/trussPiece1x/part/trussPiece1x'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Structural/trussPiece3x/part/trussPiece3x'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/airScoop/part/airScoop'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/CircularIntake/part/CircularIntake'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/commDish/part/commDish'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/decoupler1-2/part/decoupler1-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPort1/part/dockingPort1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPort2/part/dockingPort2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPort3/part/dockingPort3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortLarge/part/dockingPortLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortLateral/part/dockingPortLateral'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/fuelLine/part/fuelLine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/ladder1/part/ladder1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/LandingLeg/part/landingLeg1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/LandingLeg1-2/part/landingLeg1-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader Warning: Variable animationName not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/largeAdapter/part/largeAdapter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/largeAdapter2/part/largeAdapter2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/launchClamp1/part/launchClamp1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_decoupler_fire to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/linearRCS/part/linearRcs'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/longAntenna/part/longAntenna'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/mediumDishAntenna/part/mediumDishAntenna'

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PartLoader: Compiling Part 'Squad/Parts/Utility/miniLandingLeg/part/miniLandingLeg'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader Warning: Variable animationName not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteDrogue/part/parachuteDrogue'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_parachute_open to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteLarge/part/parachuteLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_parachute_open to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteRadial/part/parachuteRadial'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_parachute_open to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/parachute_single/part/parachuteSingle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_parachute_open to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/radialDecoupler/part/radialDecoupler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_vent_large to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/radialDecoupler1-2/part/radialDecoupler1-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/radialDecoupler2/part/radialDecoupler2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_vent_large to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/ramAirIntake/part/ramAirIntake'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/RCS block/part/RCSBlock'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/roverBody/part/roverBody'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/sensorAccelerometer/part/sensorAccelerometer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/sensorBarometer/part/sensorBarometer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/sensorGravimeter/part/sensorGravimeter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/sensorThermometer/part/sensorThermometer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/spotLight1/part/spotLight1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/spotLight2/part/spotLight2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/stackBiCoupler/part/stackBiCoupler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/StackDecoupler/part/stackDecoupler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_vent_large to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/stackDecouplerMini/part/stackDecouplerMini'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/stackPoint1/part/stackPoint1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/stackQuadCoupler/part/stackQuadCoupler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/stackSeparator/part/stackSeparator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_vent_large to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/stackSeparatorBig/part/stackSeparatorBig'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Added sound_vent_large to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/stackSeparatorMini/part/stackSeparatorMini'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/stackTriCoupler/part/stackTriCoupler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/telescopicLadder/part/telescopicLadder'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Utility/telescopicLadderBay/part/telescopicLadderBay'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheel1/part/roverWheel1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheel2/part/roverWheel2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheel3/part/roverWheel3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Wheel/SmallGearBay/part/SmallGearBay'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Part 'Squad/Parts/Wheel/wheelMed/part/wheelMed'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/AltimeterThreeHands/prop/AltimeterThreeHands'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/AtmosphereDepth/prop/AtmosphereDepth'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/AxisIndicator/pitchConfig/AxisIndicatorPitch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/AxisIndicator/rollConfig/AxisIndicatorRoll'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/AxisIndicator/yawConfig/AxisIndicatorYaw'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/ButtonSquare/prop/ButtonSquare'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/circularButton/prop/circularButton'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/Compass/prop/Compass'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/directionalKnob/prop/directionalKnob'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/directionalKnob2/prop/directionalKnob2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/IndicatorPanel/prop/IndicatorPanel'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/ledPanelSpeed/prop/ledPanelSpeed'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/NavBall/prop/NavBall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/pullSwitch/prop/pullSwitch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/radarAltitude/prop/RadarAltimeter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/squareButton/prop/squareButton'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/standingSwitch/prop/standingSwitch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/switch/prop/switch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/switchGuard/prop/switchGuard'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/switchWithGuards/prop/switchWithGuards'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/throttle/prop/throttle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Props/VSI/prop/VSI'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Spaces/crewCabinInternals/internal/crewCabinInternals'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Spaces/cupolaInternal/internal/cupolaInternal'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Spaces/GenericSpace1/internal/GenericSpace1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Spaces/GenericSpace3/internal/GenericSpace3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Spaces/landerCabinInternals/internal/landerCabinInternals'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Spaces/landerCabinSmallInternal/internal/landerCabinSmallInternal'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Spaces/mk1CockpitInternal/internal/mk1CockpitInternal'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Spaces/mk1PodCockpit/internal/mk1PodCockpit'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

PartLoader: Compiling Internal Space 'Squad/Spaces/PodCockpit/internal/PodCockpit'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Shader 'AtmosphereFromGround': fallback shader 'None' not found
UnloadTime: 12.983747 ms
Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 179 unused Assets to reduce memory usage. Loaded Objects now: 61874.
Total: 30.383305 ms (FindLiveObjects: 2.962424 ms CreateObjectMapping: 1.560354 ms MarkObjects: 24.552004 ms DeleteObjects: 0.819847 ms)



(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[HighLogic]: =========================== Scene Change : From LOADING to MAINMENU =====================

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 2.894926 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 69674.
Total: 71.481865 ms (FindLiveObjects: 3.494516 ms CreateObjectMapping: 2.174944 ms MarkObjects: 58.239170 ms DeleteObjects: 0.161048 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 69668.
Total: 70.672272 ms (FindLiveObjects: 6.320759 ms CreateObjectMapping: 1.822453 ms MarkObjects: 62.028549 ms DeleteObjects: 0.129470 ms)

UnloadTime: 2.952161 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 71567.
Total: 64.412697 ms (FindLiveObjects: 3.627538 ms CreateObjectMapping: 2.161918 ms MarkObjects: 57.683788 ms DeleteObjects: 0.489855 ms)

Selected Flag retro

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Created.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

ScenarioTypes: List Created 3 scenario types loaded from 1 loaded assemblies.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[HighLogic]: =========================== Scene Change : From MAINMENU to SPACECENTER =====================

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 5.298812 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 69718.
Total: 65.445702 ms (FindLiveObjects: 3.564382 ms CreateObjectMapping: 2.277178 ms MarkObjects: 57.388142 ms DeleteObjects: 1.762455 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 69691.
Total: 70.101105 ms (FindLiveObjects: 5.803272 ms CreateObjectMapping: 2.015474 ms MarkObjects: 61.717899 ms DeleteObjects: 0.124733 ms)

UnloadTime: 2.972687 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 72284.
Total: 69.882423 ms (FindLiveObjects: 3.830428 ms CreateObjectMapping: 2.324545 ms MarkObjects: 63.189045 ms DeleteObjects: 0.147627 ms)

[R&D]: No tech nodes defined. Assuming initial state

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[VesselSpawner]: New object found!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flyby orbit Created: Pe = 89,941,899m, dV = 222m/s

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Clicked

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[HighLogic]: =========================== Scene Change : From SPACECENTER to EDITOR =====================

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 5.575120 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1662 unused Assets to reduce memory usage. Loaded Objects now: 70128.
Total: 68.474434 ms (FindLiveObjects: 3.573856 ms CreateObjectMapping: 2.371913 ms MarkObjects: 59.801895 ms DeleteObjects: 2.299283 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 70115.
Total: 70.225838 ms (FindLiveObjects: 6.700881 ms CreateObjectMapping: 1.883636 ms MarkObjects: 61.120281 ms DeleteObjects: 0.124338 ms)

UnloadTime: 3.016107 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 85276.
Total: 74.578102 ms (FindLiveObjects: 4.187261 ms CreateObjectMapping: 3.698195 ms MarkObjects: 66.117126 ms DeleteObjects: 0.156706 ms)

------------------- initializing editor mode... ------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

editor started

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Untitled Space Craft - Untitled Space Craft

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

longAntenna(Clone) added to ship - part count: 2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Pre-Flight Check]: Checking for NoControlSources: PASS!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Pre-Flight Check]: Checking for NoCrewInMannedVessel: PASS!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Pre-Flight Check]: Checking for LaunchSiteClear: PASS!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Pre-Flight Check]: All Checks Complete. Go for Launch!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Launching vessel from LaunchPad. Craft file: E:/Kerbal Space Program/KSP_Data/../saves/default/Ships/VAB/Auto-Saved Ship.craft

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT =====================

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 19.123327 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 742 unused Assets to reduce memory usage. Loaded Objects now: 70379.
Total: 81.323975 ms (FindLiveObjects: 3.826481 ms CreateObjectMapping: 3.461359 ms MarkObjects: 64.826370 ms DeleteObjects: 8.761749 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 70369.
Total: 77.047112 ms (FindLiveObjects: 4.169104 ms CreateObjectMapping: 5.239603 ms MarkObjects: 67.114601 ms DeleteObjects: 0.128680 ms)

UnloadTime: 3.287679 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 72963.
Total: 78.912590 ms (FindLiveObjects: 3.910558 ms CreateObjectMapping: 4.090948 ms MarkObjects: 70.246361 ms DeleteObjects: 0.219862 ms)

------------------- initializing flight mode... ------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading ship from file: E:/Kerbal Space Program/KSP_Data/../saves/default/Ships/VAB/Auto-Saved Ship.craft

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Untitled Space Craft loaded!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

putting ship to ground: 4.66247

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Untitled Space Craft]: Ready to Launch - waiting to start physics...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Crewmember Jebediah Kerman assigned to Command Pod Mk1, seat # 0 (crew seat index: 0)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[FLIGHT GLOBALS]: Switching To Vessel Untitled Space Craft ----------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

setting new dominant body: Kerbin
FlightGlobals.mainBody: Kerbin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reference Frame: Rotating

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage manager resuming...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Vessel assembly complete!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage manager starting...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

all systems started

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[VesselSpawner]: No new objects this time. (Odds are 1:2)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[PlanetariumCamera]: Focus: Untitled Space Craft

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Reached]: Orbit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Reached]: Sun

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Complete]: Orbit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Untitled Space Craft]: ground contact! - error: 0.141m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Unpacking Untitled Space Craft

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Reached]: SurfaceEVA

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Reached]: Kerbin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Complete]: SurfaceEVA

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:00:00]: Jebediah Kerman from Untitled Space Craft went on EVA.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Reached]: Landing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Complete]: Landing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[FLIGHT GLOBALS]: Switching To Vessel Jebediah Kerman ----------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage manager resuming...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[VesselSpawner]: New object found!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flyby orbit Created: Pe = 73,239,809m, dV = 263m/s

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 0...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[VesselSpawner]: New object found!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flyby orbit Created: Pe = 64,123,243m, dV = 141m/s

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[VesselSpawner]: No new objects this time. (Odds are 1:2)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[VesselSpawner]: New object found!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flyby orbit Created: Pe = 18,490,604m, dV = 482m/s

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 0...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Orbit Targeter]: Target is null

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Orbit Targeter]: Target is null

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 0...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 0...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:01:18]: Jebediah Kerman boarded Command Pod Mk1 on Untitled Space Craft.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[FLIGHT GLOBALS]: Switching To Vessel Untitled Space Craft ----------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Camera Mode: AUTO

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage manager resuming...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[VesselSpawner]: New object found!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flyby orbit Created: Pe = 54,991,945m, dV = 225m/s

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[HighLogic]: =========================== Scene Change : From FLIGHT to SPACECENTER =====================

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[PlanetariumCamera]: Focus: Kerbin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 10.078953 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 649 unused Assets to reduce memory usage. Loaded Objects now: 71211.
Total: 88.072227 ms (FindLiveObjects: 3.880164 ms CreateObjectMapping: 4.382256 ms MarkObjects: 77.928535 ms DeleteObjects: 1.482988 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 71177.
Total: 140.366806 ms (FindLiveObjects: 6.072871 ms CreateObjectMapping: 11.361815 ms MarkObjects: 122.091362 ms DeleteObjects: 0.173679 ms)

UnloadTime: 6.200368 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 73394.
Total: 114.822067 ms (FindLiveObjects: 9.230289 ms CreateObjectMapping: 3.733720 ms MarkObjects: 101.169655 ms DeleteObjects: 0.268414 ms)

[Progress Tracking]: Posted anonymous data to server successfully. Server Reply: KSP PROGRESS DATA OBTAINED

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Research & Development]: +5 data on Crew Report from LaunchPad. +1.5 Science Added. Subject value is 0.00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Research & Development]: +8 data on EVA Report while flying over Kerbin's Shores. +5.6 Science Added. Subject value is 0.00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Research & Development]: +5 data on Crew Report from LaunchPad. +0.0 Science Added. Subject value is 0.00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Research & Development]: +30 data on Surface Sample from LaunchPad. +9.0 Science Added. Subject value is 0.25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Research & Development]: +8 data on EVA Report from LaunchPad. +2.4 Science Added. Subject value is 0.00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Crewmember Jebediah Kerman is available again

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Clicked

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Clicked

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[HighLogic]: =========================== Scene Change : From SPACECENTER to EDITOR =====================

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 4.310416 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1574 unused Assets to reduce memory usage. Loaded Objects now: 71290.
Total: 91.715950 ms (FindLiveObjects: 6.049977 ms CreateObjectMapping: 6.186947 ms MarkObjects: 77.590652 ms DeleteObjects: 1.514171 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 71277.
Total: 92.490799 ms (FindLiveObjects: 7.803748 ms CreateObjectMapping: 5.442492 ms MarkObjects: 78.749962 ms DeleteObjects: 0.128680 ms)

UnloadTime: 3.452675 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 86090.
Total: 82.186852 ms (FindLiveObjects: 4.973951 ms CreateObjectMapping: 4.013187 ms MarkObjects: 72.591835 ms DeleteObjects: 0.194600 ms)

------------------- initializing editor mode... ------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

editor started

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Untitled Space Craft loaded!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Untitled Space Craft - Untitled Space Craft

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

solidBooster(Clone) added to ship - part count: 3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

parachuteSingle(Clone) added to ship - part count: 4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

GooExperiment(Clone) added to ship - part count: 4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

GooExperiment(Clone)(Clone) added to ship - part count: 5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

deleting part GooExperiment(Clone)(Clone)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

GooExperiment(Clone) added to ship - part count: 4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

GooExperiment(Clone)(Clone) added to ship - part count: 5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

fuelTankSmallFlat(Clone) added to ship - part count: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stackDecoupler(Clone) added to ship - part count: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

fuelTankSmallFlat(Clone) added to ship - part count: 7

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

liquidEngine(Clone) added to ship - part count: 8

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stackDecoupler(Clone) added to ship - part count: 9

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

fuelTank(Clone) added to ship - part count: 10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

liquidEngine(Clone) added to ship - part count: 10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

fuelTank(Clone) added to ship - part count: 11

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

liquidEngine(Clone) added to ship - part count: 12

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stackDecoupler(Clone) added to ship - part count: 13

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

solidBooster(Clone) added to ship - part count: 14

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Pre-Flight Check]: Checking for NoControlSources: PASS!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Pre-Flight Check]: Checking for NoCrewInMannedVessel: PASS!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Pre-Flight Check]: Checking for LaunchSiteClear: PASS!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Pre-Flight Check]: All Checks Complete. Go for Launch!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Launching vessel from LaunchPad. Craft file: E:/Kerbal Space Program/KSP_Data/../saves/default/Ships/VAB/Auto-Saved Ship.craft

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT =====================

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 18.690311 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1276 unused Assets to reduce memory usage. Loaded Objects now: 71199.
Total: 103.888931 ms (FindLiveObjects: 4.836587 ms CreateObjectMapping: 4.308442 ms MarkObjects: 81.433716 ms DeleteObjects: 12.896118 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 71181.
Total: 88.303139 ms (FindLiveObjects: 6.185368 ms CreateObjectMapping: 4.645144 ms MarkObjects: 76.884880 ms DeleteObjects: 0.222231 ms)

UnloadTime: 3.622802 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 73064.
Total: 87.015541 ms (FindLiveObjects: 4.373177 ms CreateObjectMapping: 4.135552 ms MarkObjects: 77.746567 ms DeleteObjects: 0.332754 ms)

------------------- initializing flight mode... ------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading ship from file: E:/Kerbal Space Program/KSP_Data/../saves/default/Ships/VAB/Auto-Saved Ship.craft

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

big suppo loaded!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

putting ship to ground: 0.1382141

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[big suppo]: Ready to Launch - waiting to start physics...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Crewmember Jebediah Kerman assigned to Command Pod Mk1, seat # 0 (crew seat index: 0)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[FLIGHT GLOBALS]: Switching To Vessel big suppo ----------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

setting new dominant body: Kerbin
FlightGlobals.mainBody: Kerbin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reference Frame: Rotating

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage manager resuming...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Vessel assembly complete!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage manager starting...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

all systems started

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[PlanetariumCamera]: Focus: big suppo

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[big suppo]: ground contact! - error: 0.141m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Unpacking big suppo

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

RCS lock/unlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[PlanetariumCamera]: Focus: big suppo

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[PlanetariumCamera]: Focus: big suppo

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Camera Mode: AUTO

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[PlanetariumCamera]: Focus: big suppo

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Camera Mode: AUTO

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Camera Mode: FREE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Packing big suppo for orbit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[big suppo]: ground contact! - error: 0.000m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Unpacking big suppo

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[VesselSpawner]: No new objects this time. (Odds are 1:2)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[VesselSpawner]: No new objects this time. (Odds are 1:2)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

activating stage 6 - current stage: 7

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[solidBooster]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:00:00]: Liftoff!!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Reached]: FirstLaunch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Complete]: FirstLaunch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[VesselSpawner]: New object found!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flyby orbit Created: Pe = 19,475,142m, dV = 204m/s

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

activating stage 5 - current stage: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:00:30]: Separation of stage 6 confirmed

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[stackDecoupler]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

activating stage 4 - current stage: 5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[fuelTank]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[fuelTank]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Should have Jettisoned

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[liquidEngine]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:00:30]: stackDecoupler was damaged by engine exhaust from liquidEngine.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:00:31]: stackDecoupler was damaged by engine exhaust from liquidEngine.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[VesselSpawner]: New object found!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flyby orbit Created: Pe = 19,024,694m, dV = 269m/s

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

big suppo Debris Unloaded

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Packing big suppo Debris for orbit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Vessel big suppo Debris was on-rails at 0.6 atm pressure and was destroyed.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

activating stage 3 - current stage: 4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:01:39]: Separation of stage 4 confirmed

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[stackDecoupler]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

activating stage 2 - current stage: 3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[fuelTankSmallFlat]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Should have Jettisoned

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[liquidEngine]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:01:40]: stackDecoupler was damaged by engine exhaust from liquidEngine.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

big suppo Debris Unloaded

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Packing big suppo Debris for orbit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

activating stage 1 - current stage: 2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:01:50]: Separation of stage 2 confirmed

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[stackDecoupler]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Reached]: ReachedSpace

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Complete]: ReachedSpace

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Reached]: Spacewalk

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Complete]: Spacewalk

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:02:21]: Jebediah Kerman from big suppo went on EVA.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[FLIGHT GLOBALS]: Switching To Vessel Jebediah Kerman ----------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage manager resuming...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 0...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:00:13]: Jebediah Kerman boarded Command Pod Mk1 on big suppo.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[FLIGHT GLOBALS]: Switching To Vessel big suppo ----------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Camera Mode: FREE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage manager resuming...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reference Frame: Inertial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[PlanetariumCamera]: Focus: big suppo

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Vessel big suppo Debris was on-rails at 0.0 atm pressure and was destroyed.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Camera Mode: FREE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Orbit Targeter]: Target is null

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 0...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Orbit Targeter]: Target is null

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Orbit Targeter]: Target is null

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Sending data to vessel comms. 1 devices to choose from. Will try to pick the best one

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Research & Development]: +6 data on EVA Report from space just above Kerbin's Shores. +6.0 Science Added. Subject value is 0.25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

activating stage 0 - current stage: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[mk1pod]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[longAntenna]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[parachuteSingle]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[GooExperiment]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[GooExperiment]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reference Frame: Rotating

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

big suppo Debris Unloaded

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Packing big suppo Debris for orbit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Active Vessel is in atmosphere. Cannot save.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Vessel big suppo Debris was on-rails at 0.0 atm pressure and was destroyed.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Active Vessel is in atmosphere. Cannot save.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Active Vessel is in atmosphere. Cannot save.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Active Vessel is in atmosphere. Cannot save.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Reached]: ReturnFromSurface

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Complete]: ReturnFromSurface

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:11:06]: Jebediah Kerman from big suppo went on EVA.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[FLIGHT GLOBALS]: Switching To Vessel Jebediah Kerman ----------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage manager resuming...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[AutoSave]: Game Saved

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[AutoSave]: Game Saved

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[AutoSave]: Game Saved

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[AutoSave]: Game Saved

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[AutoSave]: Game Saved

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[AutoSave]: Game Saved

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[AutoSave]: Game Saved

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[AutoSave]: Game Saved

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[AutoSave]: Game Saved

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[AutoSave]: Game Saved

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[AutoSave]: Game Saved

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[AutoSave]: Game Saved

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[HighLogic]: =========================== Scene Change : From FLIGHT to SPACECENTER =====================

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[PlanetariumCamera]: Focus: Kerbin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.Collections.Generic.List`1+Enumerator[UnityEngine.Collider].VerifyState () [0x00000] in <filename unknown>:0

at System.Collections.Generic.List`1+Enumerator[UnityEngine.Collider].MoveNext () [0x00000] in <filename unknown>:0

at Part.OnDestroy () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnloadTime: 12.720859 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 730 unused Assets to reduce memory usage. Loaded Objects now: 71249.
Total: 94.345612 ms (FindLiveObjects: 4.436728 ms CreateObjectMapping: 4.101605 ms MarkObjects: 83.099060 ms DeleteObjects: 2.310730 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 71221.
Total: 91.239120 ms (FindLiveObjects: 5.826561 ms CreateObjectMapping: 3.123867 ms MarkObjects: 81.797256 ms DeleteObjects: 0.131444 ms)

UnloadTime: 3.519778 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 73437.
Total: 92.904472 ms (FindLiveObjects: 3.992266 ms CreateObjectMapping: 3.757798 ms MarkObjects: 84.513763 ms DeleteObjects: 0.241178 ms)

[Progress Tracking]: Posted anonymous data to server successfully. Server Reply: KSP PROGRESS DATA OBTAINED

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Reached]: FirstCrewToSurvive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Node Complete]: FirstCrewToSurvive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Research & Development]: +30 data on Surface Sample from Kerbin's Mountains. +9.0 Science Added. Subject value is 0.25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Research & Development]: +8 data on EVA Report from Kerbin's Mountains. +2.4 Science Added. Subject value is 0.00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Crewmember Jebediah Kerman is available again

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Clicked

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Clicked

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[HighLogic]: =========================== Scene Change : From SPACECENTER to EDITOR =====================

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 4.600145 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1547 unused Assets to reduce memory usage. Loaded Objects now: 71306.
Total: 92.962494 ms (FindLiveObjects: 4.674749 ms CreateObjectMapping: 4.234628 ms MarkObjects: 82.107506 ms DeleteObjects: 1.546144 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 71293.
Total: 91.498848 ms (FindLiveObjects: 5.871955 ms CreateObjectMapping: 3.802008 ms MarkObjects: 81.313713 ms DeleteObjects: 0.134996 ms)

UnloadTime: 3.590434 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 86106.
Total: 88.673393 ms (FindLiveObjects: 4.047133 ms CreateObjectMapping: 3.641749 ms MarkObjects: 80.387283 ms DeleteObjects: 0.174863 ms)

------------------- initializing editor mode... ------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

editor started

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

big suppo loaded!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

big suppo - big suppo

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Progress Tracking]: Posted anonymous data to server successfully. Server Reply: KSP PROGRESS DATA OBTAINED

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone) added to ship - part count: 10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 11

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 12

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

deleting part sepMotor1(Clone)(Clone)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

deleting part sepMotor1(Clone)(Clone)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone) added to ship - part count: 10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

solidBooster1-1(Clone) added to ship - part count: 11

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

fuelTank added to ship - part count: 15

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stackDecoupler(Clone) added to ship - part count: 16

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 7

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stackDecoupler(Clone) added to ship - part count: 16

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 7

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

deleting part stackDecoupler(Clone)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

deleting part solidBooster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

solidBooster1-1(Clone) added to ship - part count: 15

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Removing undo list (18, 1)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

liquidEngine added to ship - part count: 15

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

deleting part liquidEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

liquidEngine(Clone) added to ship - part count: 13

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stackDecoupler added to ship - part count: 14

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

solidBooster1-1(Clone) added to ship - part count: 15

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone) added to ship - part count: 16

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 17

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 18

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 19

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 20

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 21

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 22

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 23

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Removing undo list (28, 1)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone) added to ship - part count: 24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 26

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 27

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 28

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 29

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 30

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

sepMotor1(Clone)(Clone) added to ship - part count: 31

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage count is: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage drag started

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage drag started

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

drag started

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

drag started

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Pre-Flight Check]: Checking for NoControlSources: PASS!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Pre-Flight Check]: Checking for NoCrewInMannedVessel: PASS!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Pre-Flight Check]: Checking for LaunchSiteClear: PASS!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Pre-Flight Check]: All Checks Complete. Go for Launch!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Launching vessel from LaunchPad. Craft file: E:/Kerbal Space Program/KSP_Data/../saves/default/Ships/VAB/Auto-Saved Ship.craft

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT =====================

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 22.398375 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2806 unused Assets to reduce memory usage. Loaded Objects now: 71217.
Total: 123.910652 ms (FindLiveObjects: 3.990687 ms CreateObjectMapping: 3.866743 ms MarkObjects: 91.518196 ms DeleteObjects: 24.116226 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 71197.
Total: 99.977974 ms (FindLiveObjects: 7.474151 ms CreateObjectMapping: 4.753694 ms MarkObjects: 87.161591 ms DeleteObjects: 0.223020 ms)

UnloadTime: 3.509515 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 73064.
Total: 96.015312 ms (FindLiveObjects: 4.011608 ms CreateObjectMapping: 3.706484 ms MarkObjects: 87.508156 ms DeleteObjects: 0.360780 ms)

------------------- initializing flight mode... ------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading ship from file: E:/Kerbal Space Program/KSP_Data/../saves/default/Ships/VAB/Auto-Saved Ship.craft

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

big suppo II loaded!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

putting ship to ground: -3.02901

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[big suppo II]: Ready to Launch - waiting to start physics...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Crewmember Jebediah Kerman assigned to Command Pod Mk1, seat # 0 (crew seat index: 0)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[FLIGHT GLOBALS]: Switching To Vessel big suppo II ----------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

setting new dominant body: Kerbin
FlightGlobals.mainBody: Kerbin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reference Frame: Rotating

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage manager resuming...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Vessel assembly complete!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage manager starting...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

all systems started

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[PlanetariumCamera]: Focus: big suppo II

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[big suppo II]: ground contact! - error: 0.131m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Unpacking big suppo II

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[PlanetariumCamera]: Focus: big suppo II

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

dT is NaN! tA: 2.63969379663467, E: 0, M: 0, T: NaN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Camera Mode: AUTO

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

RCS lock/unlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

activating stage 7 - current stage: 8

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[solidBooster1-1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:00:00]: Liftoff!!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

activating stage 6 - current stage: 7

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:00:48]: Separation of stage 7 confirmed

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[stackDecoupler]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

activating stage 5 - current stage: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Should have Jettisoned

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[liquidEngine]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:00:49]: stackDecoupler was damaged by engine exhaust from liquidEngine.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[PlanetariumCamera]: Focus: big suppo II

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

big suppo II Debris Unloaded

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Packing big suppo II Debris for orbit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Vessel big suppo II Debris was on-rails at 0.3 atm pressure and was destroyed.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Camera Mode: AUTO

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

activating stage 4 - current stage: 5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:01:57]: Separation of stage 5 confirmed

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[stackDecoupler]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

activating stage 3 - current stage: 4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Should have Jettisoned

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[liquidEngine]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:01:58]: stackDecoupler was damaged by engine exhaust from liquidEngine.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:01:59]: stackDecoupler was damaged by engine exhaust from liquidEngine.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

big suppo II Debris Unloaded

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Packing big suppo II Debris for orbit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[PlanetariumCamera]: Focus: big suppo II

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reference Frame: Inertial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

dT is NaN! tA: 2.60586959123611, E: 0, M: 0, T: NaN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

dT is NaN! tA: 2.60748207569122, E: 0, M: 0, T: NaN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

dT is NaN! tA: 2.60834121704102, E: 0, M: 0, T: NaN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Camera Mode: AUTO

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[PlanetariumCamera]: Focus: big suppo II

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

dT is NaN! tA: 2.61880791187286, E: 0, M: 0, T: NaN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Camera Mode: AUTO

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

activating stage 2 - current stage: 3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:04:33]: Separation of stage 3 confirmed

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[stackDecoupler]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[fuelTankSmallFlat]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

activating stage 1 - current stage: 2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[sepMotor1]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

activating stage 0 - current stage: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[mk1pod]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[longAntenna]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[parachuteSingle]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[GooExperiment]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[GooExperiment]: Activated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Active Vessel is under acceleration (G = 0.175002804760263). Cannot save.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:06:55]: Jebediah Kerman from big suppo II went on EVA.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[FLIGHT GLOBALS]: Switching To Vessel Jebediah Kerman ----------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage manager resuming...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 0...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:00:12]: Jebediah Kerman boarded Command Pod Mk1 on big suppo II.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[FLIGHT GLOBALS]: Switching To Vessel big suppo II ----------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Camera Mode: AUTO

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage manager resuming...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Vessel big suppo II Debris was on-rails at 0.0 atm pressure and was destroyed.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

RCS lock/unlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[PlanetariumCamera]: Focus: big suppo II

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

big suppo II Debris Unloaded

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Packing big suppo II Debris for orbit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

dT is NaN! tA: 4.4051206111908, E: 0, M: 0, T: NaN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Camera Mode: AUTO

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reference Frame: Rotating

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Vessel big suppo II Debris was on-rails at 0.0 atm pressure and was destroyed.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 0...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Active Vessel is in atmosphere. Cannot save.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 0...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Active Vessel is in atmosphere. Cannot save.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 0...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Active Vessel is in atmosphere. Cannot save.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Active Vessel is in atmosphere. Cannot save.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:14:12]: Jebediah Kerman from big suppo II went on EVA.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[FLIGHT GLOBALS]: Switching To Vessel Jebediah Kerman ----------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage manager resuming...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Active Vessel is in atmosphere. Cannot save.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 1...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

There are loaded Kerbals on a ladder. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 0...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 0...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[00:00:43]: Jebediah Kerman boarded Command Pod Mk1 on big suppo II.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[FLIGHT GLOBALS]: Switching To Vessel big suppo II ----------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Camera Mode: AUTO

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

stage manager resuming...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ship is throttled up. Cannot save

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Sending data to vessel comms. 1 devices to choose from. Will try to pick the best one

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: Setting FX Modules to 0...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Experiments]: FX Modules set: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[Research & Development]: +5 data on Crew Report while in space high over Kerbin. +5.0 Science Added. Subject value is 0.00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

[HighLogic]: =========================== Scene Change : From FLIGHT to SPACECENTER =====================

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

OutOfMemoryException: Out of memory
at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_3 (intptr,intptr,intptr,intptr)

at LibNoise.Unity.Generator.VoronoiCached.ConstructCubeArray () [0x00000] in <filename unknown>:0

at LibNoise.Unity.Generator.VoronoiCached..ctor (Double frequency, Double displacement, Int32 seed, Boolean distance) [0x00000] in <filename unknown>:0

at PQSMod_VoronoiCraters.OnSetup () [0x00000] in <filename unknown>:0

at PQS.Mod_OnSetup () [0x00000] in <filename unknown>:0

at PQS.SetupMods () [0x00000] in <filename unknown>:0

at PQS.StartSphere (Boolean force) [0x00000] in <filename unknown>:0

at PQS+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

[PlanetariumCamera]: Focus: Kerbin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 40.247917 ms
Crash!!!
SymInit: Symbol-SearchPath: '.;E:\Kerbal Space Program;E:\Kerbal Space Program;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'phoenix2'
OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
E:\Kerbal Space Program\KSP.exe:KSP.exe (01120000), size: 11948032 (result: 0), SymType: '-exported-', PDB: 'E:\Kerbal Space Program\KSP.exe', fileVersion: 4.3.3.30826
C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (76DD0000), size: 1294336 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.18247
C:\Windows\system32\kernel32.dll:kernel32.dll (75910000), size: 868352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.18409
C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (74EC0000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 6.1.7601.18409
C:\Windows\system32\USER32.dll:USER32.dll (751B0000), size: 823296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USER32.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\GDI32.dll:GDI32.dll (768F0000), size: 319488 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GDI32.dll', fileVersion: 6.1.7601.18275
C:\Windows\system32\LPK.dll:LPK.dll (75650000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\LPK.dll', fileVersion: 6.1.7601.18177
C:\Windows\system32\USP10.dll:USP10.dll (75700000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USP10.dll', fileVersion: 1.626.7601.18009
C:\Windows\system32\msvcrt.dll:msvcrt.dll (75840000), size: 704512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msvcrt.dll', fileVersion: 7.0.7601.17744
C:\Windows\system32\VERSION.dll:VERSION.dll (742E0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VERSION.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\ole32.dll:ole32.dll (754F0000), size: 1425408 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ole32.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\RPCRT4.dll:RPCRT4.dll (76B00000), size: 663552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RPCRT4.dll', fileVersion: 6.1.7601.18205
C:\Windows\system32\SHLWAPI.dll:SHLWAPI.dll (75150000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHLWAPI.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\ADVAPI32.dll:ADVAPI32.dll (757A0000), size: 655360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ADVAPI32.dll', fileVersion: 6.1.7601.18247
C:\Windows\SYSTEM32\sechost.dll:sechost.dll (758F0000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\sechost.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\SHELL32.dll:SHELL32.dll (759F0000), size: 12886016 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHELL32.dll', fileVersion: 6.1.7601.18429
C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (6B510000), size: 819200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OPENGL32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\GLU32.dll:GLU32.dll (6B4E0000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GLU32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\DDRAW.dll:DDRAW.dll (6B3F0000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DDRAW.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\DCIMAN32.dll:DCIMAN32.dll (6B3E0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DCIMAN32.dll', fileVersion: 6.1.7601.18177
C:\Windows\system32\SETUPAPI.dll:SETUPAPI.dll (76670000), size: 1691648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SETUPAPI.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\CFGMGR32.dll:CFGMGR32.dll (74E80000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CFGMGR32.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\OLEAUT32.dll:OLEAUT32.dll (76F70000), size: 585728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OLEAUT32.dll', fileVersion: 6.1.7601.17676
C:\Windows\system32\DEVOBJ.dll:DEVOBJ.dll (75130000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DEVOBJ.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\dwmapi.dll:dwmapi.dll (737A0000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINMM.dll:WINMM.dll (71B30000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINMM.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\WS2_32.dll:WS2_32.dll (76F10000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WS2_32.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\NSI.dll:NSI.dll (756F0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NSI.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\IMM32.dll:IMM32.dll (76F50000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IMM32.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\MSCTF.dll:MSCTF.dll (75280000), size: 835584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSCTF.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (746E0000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DNSAPI.dll', fileVersion: 6.1.7601.17570
C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (71C20000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IPHLPAPI.DLL', fileVersion: 6.1.7601.17514
C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (71C10000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINNSI.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (73100000), size: 360448 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINHTTP.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\webio.dll:webio.dll (730B0000), size: 323584 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\webio.dll', fileVersion: 6.1.7601.17725
C:\Windows\system32\HID.DLL:HID.DLL (73F10000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\MSACM32.dll:MSACM32.dll (6BBC0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\apphelp.dll:apphelp.dll (74D20000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\apphelp.dll', fileVersion: 6.1.7601.17514
C:\Windows\AppPatch\AcLayers.DLL:AcLayers.DLL (6D1C0000), size: 577536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\AppPatch\AcLayers.DLL', fileVersion: 6.1.7601.17974
C:\Windows\system32\SspiCli.dll:SspiCli.dll (74D00000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SspiCli.dll', fileVersion: 6.1.7601.18443
C:\Windows\system32\USERENV.dll:USERENV.dll (74440000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USERENV.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\profapi.dll:profapi.dll (74DF0000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\profapi.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINSPOOL.DRV:WINSPOOL.DRV (6FF50000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINSPOOL.DRV', fileVersion: 6.1.7601.17514
C:\Windows\system32\MPR.dll:MPR.dll (72070000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MPR.dll', fileVersion: 6.1.7600.16385
E:\Kerbal Space Program\KSP_Data\Mono\mono.dll:mono.dll (10000000), size: 2285568 (result: 0), SymType: '-exported-', PDB: 'E:\Kerbal Space Program\KSP_Data\Mono\mono.dll'
C:\Windows\system32\PSAPI.DLL:PSAPI.DLL (754E0000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\PSAPI.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (74820000), size: 245760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.1.7601.18254
C:\Windows\system32\CRYPTBASE.dll:CRYPTBASE.dll (74D70000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTBASE.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\uxtheme.dll:uxtheme.dll (73AD0000), size: 262144 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\d3d9.dll:d3d9.dll (69450000), size: 1847296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d9.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\d3d8thk.dll:d3d8thk.dll (73FE0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d8thk.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\igdumdim32.dll:igdumdim32.dll (57F10000), size: 18690048 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\igdumdim32.dll', fileVersion: 10.18.10.3412
C:\Windows\system32\igdusc32.dll:igdusc32.dll (6DF90000), size: 3584000 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\igdusc32.dll', fileVersion: 10.18.10.3412
C:\Windows\system32\WINTRUST.dll:WINTRUST.dll (74F10000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINTRUST.dll', fileVersion: 6.1.7601.18205
C:\Windows\system32\CRYPT32.dll:CRYPT32.dll (74F80000), size: 1179648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPT32.dll', fileVersion: 6.1.7601.18277
C:\Windows\system32\MSASN1.dll:MSASN1.dll (74E60000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSASN1.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\MMDevAPI.DLL:MMDevAPI.DLL (737C0000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MMDevAPI.DLL', fileVersion: 6.1.7601.17514
C:\Windows\system32\PROPSYS.dll:PROPSYS.dll (73B10000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\PROPSYS.dll', fileVersion: 7.0.7601.17514
C:\Windows\system32\wdmaud.drv:wdmaud.drv (6CFC0000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.1.7601.17514
C:\Windows\system32\ksuser.dll:ksuser.dll (6DDE0000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\AVRT.dll:AVRT.dll (731D0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AVRT.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (6CF80000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7601.17514
C:\Windows\system32\msacm32.drv:msacm32.drv (6DB60000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385
C:\Windows\system32\midimap.dll:midimap.dll (6CF70000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\dsound.dll:dsound.dll (72AC0000), size: 466944 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dsound.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\POWRPROF.dll:POWRPROF.dll (72F30000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\POWRPROF.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\CLBCatQ.DLL:CLBCatQ.DLL (75660000), size: 536576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CLBCatQ.DLL', fileVersion: 2001.12.8530.16385
C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (70DA0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (70D40000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\CRYPTSP.dll:CRYPTSP.dll (74860000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTSP.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\rsaenh.dll:rsaenh.dll (74600000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (74DE0000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (71020000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (70A80000), size: 614400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (70A60000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\dhcpcsvc.DLL:dhcpcsvc.DLL (71870000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (71860000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc6.DLL', fileVersion: 6.1.7601.17970
C:\Windows\System32\wshtcpip.dll:wshtcpip.dll (74370000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wshtcpip.dll', fileVersion: 6.1.7600.16385
C:\Windows\System32\wship6.dll:wship6.dll (74810000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wship6.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (705A0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385
C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (718E0000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.1.7601.18283
C:\Windows\system32\dbghelp.dll:dbghelp.dll (0D300000), size: 962560 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514

========== OUTPUTING STACK TRACE ==================

(0x10118D2A) (mono): (filename not available): unity_mono_install_memory_callbacks + 0x1178c
(0x101069FA) (mono): (filename not available): mono_gc_wbarrier_value_copy + 0x10fa8
(0x10106A4E) (mono): (filename not available): mono_gc_wbarrier_value_copy + 0x10ffc
(0x10106CE3) (mono): (filename not available): mono_unity_liveness_calculation_end + 0xc2
(0x1010704C) (mono): (filename not available): mono_unity_liveness_calculation_end + 0x42b
(0x10107081) (mono): (filename not available): mono_unity_liveness_calculation_end + 0x460
(0x101072FE) (mono): (filename not available): mono_unity_liveness_calculation_from_root + 0x1e
(0x012A61AB) (KSP): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x99a7b
(0x012A6266) (KSP): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x99b36
(0x012B8A37) (KSP): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xac307
(0x012AA339) (KSP): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x9dc09
(0x012AA834) (KSP): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x9e104
(0x012AB949) (KSP): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x9f219
(0x012ABAF4) (KSP): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x9f3c4
(0x01300FEB) (KSP): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xf48bb
(0x013027FB) (KSP): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xf60cb
(0x0154E9F8) (KSP): (filename not available): AnimationEvent::Transfer<SafeBinaryRead> + 0x1b6778
(0x01580370) (KSP): (filename not available): AnimationEvent::Transfer<SafeBinaryRead> + 0x1e80f0
(0x7595EE1C) (kernel32): (filename not available): BaseThreadInitThunk + 0x12
(0x76E337EB) (ntdll): (filename not available): RtlInitializeExceptionChain + 0xef
(0x76E337BE) (ntdll): (filename not available): RtlInitializeExceptionChain + 0xc2

========== END OF STACKTRACE ===========

**** Crash! ****
tous deux issus du dossier de crash report pris en exemple plus haut.

je vous pris de bien vouloir m'excuser pour ces véritable pavés à lire que sont ces logs et si je ne comprends peut-être pas toujours vos demandes (eh oui! c'est dans le titre, je suis un noob de première! :roll: )

je tient surtout à vous remercier pour l'aide que vous me fournissez, c'est bon de savoir que la communauté francophone est composée de gens sympas toujours prêts à aider! ;)
" -Quelle taille tu fais soldat?!
-Chef! 1m85, chef!
-1m85?! J'ai jamais vu un tas d'm*rde aussi grand!"

le sergent-instructeur, Fullmetal Jacket

Avatar de l’utilisateur
Balthyx
Messages : 1192
Inscription : 13 décembre 2012, 21:48
Localisation : In the tchoo tchoo train !
Contact :

Re: Un problème de Newbie?

Message par Balthyx » 13 juillet 2014, 09:15

vinnybobo a écrit :je tient surtout à vous remercier pour l'aide que vous me fournissez, c'est bon de savoir que la communauté francophone est composée de gens sympas toujours prêts à aider!
A quoi servirais le forum sinon ? :D
vinnybobo a écrit :mono.dll caused an Access Violation (0xc0000005)
C'est un dépassement mémoire visiblement.

Donc la solution serais d'utiliser moins de ram ( ou d'en ajouter ).
Pour ça ya plusieurs technique :
-Désinstalle les programmes inutiles de ton pc, surtout ceux qui se lance au démarrage, tu peut utiliser Ccleaner.
-Réduire la taille des textures avec ce mod : Squad-Texture-Reduction-Pack
-Si ça ne marche toujours pas tu peut faire tourner le jeu sous Opengl plutôt que Directx : Pour ça tu fait clique droit/propriété sur ton raccourci ksp et tu ajoute "-force-opengl" comme indiqué dans l'image si dessous.
PRIME_BBCODE_SPOILER_SHOW PRIME_BBCODE_SPOILER:
Image
Mendeleïev ! Au tableau !

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